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WIP: DX12 backend #389
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WIP: DX12 backend #389
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12/24/2024: The blocking PR #338 has been resolved, now time to work on descriptors and restore all the test passes |
…tor set using new handles api, still no full compilation
…r destroy will take the reference on the RZHandle<T> now instead a copy
…all other members
…s haiving some clean up issues with swap images
…ng descriptor infos
3 tasks
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Progress is being tracked here
This PR will fix and improve the texture class and provide a base for handling UAV/SRV in Vulkan side and fix some shaders that will be helpful with DX12 implementation
First Steps Goals
Next start off with IBL for HLSL then and proceed to restore rendering demo and restore all the passes