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* Better Animate System * checkbutton to checkbox * fixed value and saturation sliders being divided by 360 (when they should be divided by 100) * minor code cleanup * moved frame index code to ImageEffect.gd * code cleanup * more cleanup * preview animation is now possible * fixing things * only hide when affect == FRAME * formatting * formatting * formatting * renamed Animate.png and a minor improvement * removed unintentional changes
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[remap] | ||
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importer="texture" | ||
type="StreamTexture" | ||
path="res://.import/animate.png-79364ccdc41b6325d06915e85b554b1e.stex" | ||
metadata={ | ||
"vram_texture": false | ||
} | ||
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[deps] | ||
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source_file="res://assets/graphics/misc/animate.png" | ||
dest_files=[ "res://.import/animate.png-79364ccdc41b6325d06915e85b554b1e.stex" ] | ||
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[params] | ||
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compress/mode=0 | ||
compress/lossy_quality=0.7 | ||
compress/hdr_mode=0 | ||
compress/bptc_ldr=0 | ||
compress/normal_map=0 | ||
flags/repeat=0 | ||
flags/filter=false | ||
flags/mipmaps=false | ||
flags/anisotropic=false | ||
flags/srgb=2 | ||
process/fix_alpha_border=true | ||
process/premult_alpha=false | ||
process/HDR_as_SRGB=false | ||
process/invert_color=false | ||
process/normal_map_invert_y=false | ||
stream=false | ||
size_limit=0 | ||
detect_3d=false | ||
svg/scale=1.0 |
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