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win32: Don't rely on timeout at all #2350

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9 changes: 1 addition & 8 deletions driver/others/blas_server_win32.c
Original file line number Diff line number Diff line change
Expand Up @@ -462,14 +462,7 @@ int BLASFUNC(blas_thread_shutdown)(void){

for(i = 0; i < blas_num_threads - 1; i++){
// Could also just use WaitForMultipleObjects
DWORD wait_thread_value = WaitForSingleObject(blas_threads[i], 50);

#ifndef OS_WINDOWSSTORE
// TerminateThread is only available with WINAPI_DESKTOP and WINAPI_SYSTEM not WINAPI_APP in UWP
if (WAIT_OBJECT_0 != wait_thread_value) {
TerminateThread(blas_threads[i],0);
}
#endif
DWORD wait_thread_value = WaitForSingleObject(blas_threads[i], INFINITE);

CloseHandle(blas_threads[i]);
}
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5 changes: 4 additions & 1 deletion exports/dllinit.c
Original file line number Diff line number Diff line change
Expand Up @@ -50,7 +50,10 @@ BOOL APIENTRY DllMain(HINSTANCE hInst, DWORD reason, LPVOID reserved) {
gotoblas_init();
break;
case DLL_PROCESS_DETACH:
gotoblas_quit();
// If the process is about to exit, don't bother releasing any resources
// The kernel is much better at bulk releasing then.
if (!reserved)
gotoblas_quit();
break;
case DLL_THREAD_ATTACH:
break;
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