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[FEA]: Remove unsupported configurations from libcu++ #127
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feature request
New feature or request.
good first issue
Good for newcomers.
libcu++
For all items related to libcu++
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Blonck
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Aug 16, 2023
As part of NVIDIA#127 code for unsupported compilation modes/platforms will be removed. `noexcept` is supported by all targeted compilers so the conditional support can be removed.
Blonck
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Aug 16, 2023
As part of NVIDIA#127 code for unsupported compilation modes/platforms will be removed. `noexcept` is supported by all targeted compilers so the conditional support can be removed.
Blonck
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Aug 17, 2023
As part of NVIDIA#127 code for unsupported compilation modes/platforms will be removed. `noexcept` is supported by all targeted compilers so the conditional support can be removed.
Blonck
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Aug 18, 2023
As part of NVIDIA#127 code for unsupported compilation modes/platforms will be removed. `noexcept` is supported by all targeted compilers so the conditional support can be removed.
miscco
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Aug 21, 2023
As part of #127 code for unsupported compilation modes/platforms will be removed. `noexcept` is supported by all targeted compilers so the conditional support can be removed.
Blonck
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Aug 21, 2023
…macros As part of NVIDIA#127, code for unsupported compilation modes/platforms will be removed. `default`, `constexpr`, and `delete` are supported by all targeted compilers, so the conditional support can be removed. All `_LIBCUDACXX_CONSTEXPR` macros are replaced by `constexpr`. All `_LIBCUDACXX_EQUAL_DEFAULT` macros are replaced by `= default;`. All `_LIBCUDACXX_EQUAL_DELETE` macros are replaced by `= delete;`.
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Blonck
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Aug 22, 2023
…macros As part of NVIDIA#127, code for unsupported compilation modes/platforms will be removed. `default`, `constexpr`, and `delete` are supported by all targeted compilers, so the conditional support can be removed. All `_LIBCUDACXX_CONSTEXPR` macros are replaced by `constexpr`. All `_LIBCUDACXX_EQUAL_DEFAULT` macros are replaced by `= default;`. All `_LIBCUDACXX_EQUAL_DELETE` macros are replaced by `= delete;`.
miscco
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Aug 23, 2023
…macros As part of #127, code for unsupported compilation modes/platforms will be removed. `default`, `constexpr`, and `delete` are supported by all targeted compilers, so the conditional support can be removed. All `_LIBCUDACXX_CONSTEXPR` macros are replaced by `constexpr`. All `_LIBCUDACXX_EQUAL_DEFAULT` macros are replaced by `= default;`. All `_LIBCUDACXX_EQUAL_DELETE` macros are replaced by `= delete;`.
Blonck
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Aug 23, 2023
As part of NVIDIA#127, code for unsupported compilation modes/platforms will be removed. `_LICUDACXX_CXX03_LANG` macro is used to guard code only compiled for C++03. The macro and all encapsulated code are removed.
Blonck
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Aug 23, 2023
As part of NVIDIA#127, code for unsupported compilation modes/platforms will be removed. `_LICUDACXX_CXX03_LANG` macro is used to guard code only compiled for C++03. The macro and all encapsulated code are removed.
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Blonck
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Aug 23, 2023
As part of NVIDIA#127, code for unsupported compilation modes/platforms will be removed. `_LICUDACXX_CXX03_LANG` macro is used to guard code only compiled for C++03. The macro and all encapsulated code are removed.
Blonck
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Aug 24, 2023
This patch relates to NVIDIA#127.
Blonck
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Aug 24, 2023
This patch relates to NVIDIA#127.
miscco
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Aug 25, 2023
* Remove _LIBCUDACXX_CXX03_LANG macro and all encapsulated code As part of #127, code for unsupported compilation modes/platforms will be removed. `_LICUDACXX_CXX03_LANG` macro is used to guard code only compiled for C++03. The macro and all encapsulated code are removed. * Remove `__functional_03` and `__functional_base_03` This patch relates to #127. --------- Co-authored-by: Martin Marenz <[email protected]>
Blonck
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Aug 25, 2023
As part of NVIDIA#127, code for unsupported compilation modes/platforms will be removed. `_LICUDACXX_STD_VER` macro defines which C++ standard is used. This patch removes all checks against C++ versions before 11 and the corresponding code.
Blonck
pushed a commit
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Aug 25, 2023
As part of NVIDIA#127, code for unsupported compilation modes/platforms will be removed. `_LICUDACXX_STD_VER` macro defines which C++ standard is used. This patch removes all checks against C++ versions before 11 and the corresponding code.
1 task
Blonck
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Aug 28, 2023
As part of NVIDIA#127, code for unsupported compilation modes/platforms will be removed. `_LICUDACXX_STD_VER` macro defines which C++ standard is used. This patch removes all checks against C++ versions before 11 and the corresponding code.
Blonck
pushed a commit
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Aug 28, 2023
As part of NVIDIA#127, code for unsupported compilation modes/platforms will be removed. This patch removes all checks against C++03 and the corresponding code from the unit test located under `.upstream-test/`. This patch relates to NVIDIA#127.
Blonck
pushed a commit
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this issue
Aug 28, 2023
As part of NVIDIA#127, code for unsupported compilation modes/platforms will be removed. This patch removes all checks against C++03 and the corresponding code from the unit test located under `.upstream-test/`. This patch relates to NVIDIA#127.
miscco
pushed a commit
that referenced
this issue
Aug 28, 2023
As part of #127, code for unsupported compilation modes/platforms will be removed. `_LICUDACXX_STD_VER` macro defines which C++ standard is used. This patch removes all checks against C++ versions before 11 and the corresponding code. Co-authored-by: Martin Marenz <[email protected]>
Blonck
pushed a commit
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this issue
Aug 28, 2023
As part of NVIDIA#127, code for unsupported compilation modes/platforms will be removed. In alignment with this goal, the present patch remove all checks against C++03 and the corresponding code from the unit test located under `.upstream-test/`. This patch relates to NVIDIA#127.
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ahendriksen
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Aug 28, 2023
…#368) * Remove _LIBCUDACXX_CXX03_LANG macro and all encapsulated code As part of NVIDIA#127, code for unsupported compilation modes/platforms will be removed. `_LICUDACXX_CXX03_LANG` macro is used to guard code only compiled for C++03. The macro and all encapsulated code are removed. * Remove `__functional_03` and `__functional_base_03` This patch relates to NVIDIA#127. --------- Co-authored-by: Martin Marenz <[email protected]>
ahendriksen
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Aug 28, 2023
As part of NVIDIA#127, code for unsupported compilation modes/platforms will be removed. `_LICUDACXX_STD_VER` macro defines which C++ standard is used. This patch removes all checks against C++ versions before 11 and the corresponding code. Co-authored-by: Martin Marenz <[email protected]>
ahendriksen
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Aug 28, 2023
…#368) * Remove _LIBCUDACXX_CXX03_LANG macro and all encapsulated code As part of NVIDIA#127, code for unsupported compilation modes/platforms will be removed. `_LICUDACXX_CXX03_LANG` macro is used to guard code only compiled for C++03. The macro and all encapsulated code are removed. * Remove `__functional_03` and `__functional_base_03` This patch relates to NVIDIA#127. --------- Co-authored-by: Martin Marenz <[email protected]>
ahendriksen
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Aug 28, 2023
As part of NVIDIA#127, code for unsupported compilation modes/platforms will be removed. `_LICUDACXX_STD_VER` macro defines which C++ standard is used. This patch removes all checks against C++ versions before 11 and the corresponding code. Co-authored-by: Martin Marenz <[email protected]>
ahendriksen
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Aug 29, 2023
…#368) * Remove _LIBCUDACXX_CXX03_LANG macro and all encapsulated code As part of NVIDIA#127, code for unsupported compilation modes/platforms will be removed. `_LICUDACXX_CXX03_LANG` macro is used to guard code only compiled for C++03. The macro and all encapsulated code are removed. * Remove `__functional_03` and `__functional_base_03` This patch relates to NVIDIA#127. --------- Co-authored-by: Martin Marenz <[email protected]>
ahendriksen
pushed a commit
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that referenced
this issue
Aug 29, 2023
As part of NVIDIA#127, code for unsupported compilation modes/platforms will be removed. `_LICUDACXX_STD_VER` macro defines which C++ standard is used. This patch removes all checks against C++ versions before 11 and the corresponding code. Co-authored-by: Martin Marenz <[email protected]>
ahendriksen
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Aug 29, 2023
…#368) * Remove _LIBCUDACXX_CXX03_LANG macro and all encapsulated code As part of NVIDIA#127, code for unsupported compilation modes/platforms will be removed. `_LICUDACXX_CXX03_LANG` macro is used to guard code only compiled for C++03. The macro and all encapsulated code are removed. * Remove `__functional_03` and `__functional_base_03` This patch relates to NVIDIA#127. --------- Co-authored-by: Martin Marenz <[email protected]>
ahendriksen
pushed a commit
to ahendriksen/cccl
that referenced
this issue
Aug 29, 2023
As part of NVIDIA#127, code for unsupported compilation modes/platforms will be removed. `_LICUDACXX_STD_VER` macro defines which C++ standard is used. This patch removes all checks against C++ versions before 11 and the corresponding code. Co-authored-by: Martin Marenz <[email protected]>
alliepiper
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Aug 30, 2023
As part of NVIDIA#127 code for unsupported compilation modes/platforms will be removed. `noexcept` is supported by all targeted compilers so the conditional support can be removed.
alliepiper
pushed a commit
to alliepiper/cccl
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this issue
Aug 30, 2023
…macros As part of NVIDIA#127, code for unsupported compilation modes/platforms will be removed. `default`, `constexpr`, and `delete` are supported by all targeted compilers, so the conditional support can be removed. All `_LIBCUDACXX_CONSTEXPR` macros are replaced by `constexpr`. All `_LIBCUDACXX_EQUAL_DEFAULT` macros are replaced by `= default;`. All `_LIBCUDACXX_EQUAL_DELETE` macros are replaced by `= delete;`.
alliepiper
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Aug 30, 2023
…#368) * Remove _LIBCUDACXX_CXX03_LANG macro and all encapsulated code As part of NVIDIA#127, code for unsupported compilation modes/platforms will be removed. `_LICUDACXX_CXX03_LANG` macro is used to guard code only compiled for C++03. The macro and all encapsulated code are removed. * Remove `__functional_03` and `__functional_base_03` This patch relates to NVIDIA#127. --------- Co-authored-by: Martin Marenz <[email protected]>
Blonck
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Aug 31, 2023
As part of NVIDIA#127, code for unsupported compilation modes/platforms will be removed. In alignment with this goal, the present patch remove all checks against C++03 and the corresponding code from the unit test located under `.upstream-test/`. This patch relates to NVIDIA#127.
ahendriksen
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to ahendriksen/cccl
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Aug 31, 2023
…#368) * Remove _LIBCUDACXX_CXX03_LANG macro and all encapsulated code As part of NVIDIA#127, code for unsupported compilation modes/platforms will be removed. `_LICUDACXX_CXX03_LANG` macro is used to guard code only compiled for C++03. The macro and all encapsulated code are removed. * Remove `__functional_03` and `__functional_base_03` This patch relates to NVIDIA#127. --------- Co-authored-by: Martin Marenz <[email protected]>
ahendriksen
pushed a commit
to ahendriksen/cccl
that referenced
this issue
Aug 31, 2023
As part of NVIDIA#127, code for unsupported compilation modes/platforms will be removed. `_LICUDACXX_STD_VER` macro defines which C++ standard is used. This patch removes all checks against C++ versions before 11 and the corresponding code. Co-authored-by: Martin Marenz <[email protected]>
miscco
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Sep 18, 2023
* Remove C++03 compatability from unit tests As part of #127, code for unsupported compilation modes/platforms will be removed. In alignment with this goal, the present patch remove all checks against C++03 and the corresponding code from the unit test located under `.upstream-test/`. This patch relates to #127. Co-authored-by: Martin Marenz <[email protected]>
Blonck
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Dec 15, 2023
As part of NVIDIA#127, code for unsupported compilation modes/platforms will be removed. This patch removes all remaining checks against C++03 which were left after NVIDIA#378. This patch relates to NVIDIA#127 and NVIDIA#378.
Blonck
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Dec 18, 2023
As part of NVIDIA#127, code for unsupported compilation modes/platforms will be removed. This patch removes all remaining checks against C++03 which were left after NVIDIA#378. This patch relates to NVIDIA#127 and NVIDIA#378.
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miscco
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Jan 18, 2024
* Remove remaining C++03 compatibility from unit tests As part of #127, code for unsupported compilation modes/platforms will be removed. This patch removes all remaining checks against C++03 which were left after #378. This patch relates to #127 and #378. --------- Co-authored-by: Michael Schellenberger Costa <[email protected]>
alliepiper
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Mar 28, 2024
Propagate fmt requirement in conda envs
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Labels
feature request
New feature or request.
good first issue
Good for newcomers.
libcu++
For all items related to libcu++
Is this a duplicate?
Component
libcu++
Is your feature request related to a problem? Please describe.
Due to historical reasons, we have a ton of cruft in the code base. This comes from libc++ supporting compilation modes / platform that we do not support. This includes (not exhausting):
noexcept
support.noexcept
is supported by all compilers we targetusing
declarations and variadicsDescribe the solution you'd like
We should identify unneeded configurations and remove them to reduce code complexity
Describe alternatives you've considered
We can leave everything as is, as long as we remember why we are doing it.
Additional context
No response
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