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update gh pages - #2743

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update gh pages#2743
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Tabrizian requested a review from schetlur-nv February 4, 2025 00:57
@Tabrizian
Tabrizian merged commit 15ffdfa into gh-pages Feb 4, 2025
@Tabrizian
Tabrizian deleted the user/imant/gh branch February 6, 2025 02:14
kaiyux pushed a commit that referenced this pull request Feb 11, 2025
* Update docs

* Update windows install version

Update gh pages (#2741)

update gh pages (#2743)

gh pages update (#2746)

Update gh-pages (#2764)

Update
haow-nv added a commit to haow-nv/TensorRT-LLM that referenced this pull request Jun 29, 2026
…shinfer NVIDIA#2743/NVIDIA#3309)

- is_persistent = not is_var_seq: variable-seq paged decode now uses
  non-persistent tile scheduling instead of the hardcoded persistent path.
- split-KV: fold-aware simplified heuristic (sq_eff via compute_fold_sq_ratio),
  CUDA-graph-safe split selection.
- mla_helpers: non-persistent work-tile coordinate fix (b/s divmod + divisor),
  previously dormant because the path was never taken under hardcoded persistent.
- moe_scheduler: attention-DP MoE-dispatch all-gather deadlock fix -- apply the
  empty-chunk substitution consistently across all ranks so the variable-size
  all-gather 'sizes' stay identical on every rank.
- tests: cute_dsl_mla_decode updated (incl. fold_sq / small-batch split_kv).

Signed-off-by: haow <haow@nvidia.com>
haow-nv added a commit to haow-nv/TensorRT-LLM that referenced this pull request Jul 6, 2026
…shinfer NVIDIA#2743/NVIDIA#3309)

- is_persistent = not is_var_seq: variable-seq paged decode now uses
  non-persistent tile scheduling instead of the hardcoded persistent path.
- split-KV: fold-aware simplified heuristic (sq_eff via compute_fold_sq_ratio),
  CUDA-graph-safe split selection.
- mla_helpers: non-persistent work-tile coordinate fix (b/s divmod + divisor),
  previously dormant because the path was never taken under hardcoded persistent.
- moe_scheduler: attention-DP MoE-dispatch all-gather deadlock fix -- apply the
  empty-chunk substitution consistently across all ranks so the variable-size
  all-gather 'sizes' stay identical on every rank.
- tests: cute_dsl_mla_decode updated (incl. fold_sq / small-batch split_kv).

Signed-off-by: haow <haow@nvidia.com>
haow-nv added a commit to haow-nv/TensorRT-LLM that referenced this pull request Jul 8, 2026
…shinfer NVIDIA#2743/NVIDIA#3309)

- is_persistent = not is_var_seq: variable-seq paged decode now uses
  non-persistent tile scheduling instead of the hardcoded persistent path.
- split-KV: fold-aware simplified heuristic (sq_eff via compute_fold_sq_ratio),
  CUDA-graph-safe split selection.
- mla_helpers: non-persistent work-tile coordinate fix (b/s divmod + divisor),
  previously dormant because the path was never taken under hardcoded persistent.
- moe_scheduler: attention-DP MoE-dispatch all-gather deadlock fix -- apply the
  empty-chunk substitution consistently across all ranks so the variable-size
  all-gather 'sizes' stay identical on every rank.
- tests: cute_dsl_mla_decode updated (incl. fold_sq / small-batch split_kv).

Signed-off-by: haow <haow@nvidia.com>
haow-nv added a commit to haow-nv/TensorRT-LLM that referenced this pull request Jul 14, 2026
…shinfer NVIDIA#2743/NVIDIA#3309)

- is_persistent = not is_var_seq: variable-seq paged decode now uses
  non-persistent tile scheduling instead of the hardcoded persistent path.
- split-KV: fold-aware simplified heuristic (sq_eff via compute_fold_sq_ratio),
  CUDA-graph-safe split selection.
- mla_helpers: non-persistent work-tile coordinate fix (b/s divmod + divisor),
  previously dormant because the path was never taken under hardcoded persistent.
- moe_scheduler: attention-DP MoE-dispatch all-gather deadlock fix -- apply the
  empty-chunk substitution consistently across all ranks so the variable-size
  all-gather 'sizes' stay identical on every rank.
- tests: cute_dsl_mla_decode updated (incl. fold_sq / small-batch split_kv).

Signed-off-by: haow <haow@nvidia.com>
haow-nv added a commit to haow-nv/TensorRT-LLM that referenced this pull request Jul 21, 2026
…shinfer NVIDIA#2743/NVIDIA#3309)

- is_persistent = not is_var_seq: variable-seq paged decode now uses
  non-persistent tile scheduling instead of the hardcoded persistent path.
- split-KV: fold-aware simplified heuristic (sq_eff via compute_fold_sq_ratio),
  CUDA-graph-safe split selection.
- mla_helpers: non-persistent work-tile coordinate fix (b/s divmod + divisor),
  previously dormant because the path was never taken under hardcoded persistent.
- moe_scheduler: attention-DP MoE-dispatch all-gather deadlock fix -- apply the
  empty-chunk substitution consistently across all ranks so the variable-size
  all-gather 'sizes' stay identical on every rank.
- tests: cute_dsl_mla_decode updated (incl. fold_sq / small-batch split_kv).

Signed-off-by: haow <haow@nvidia.com>
haow-nv added a commit to haow-nv/TensorRT-LLM that referenced this pull request Jul 23, 2026
…shinfer NVIDIA#2743/NVIDIA#3309)

- is_persistent = not is_var_seq: variable-seq paged decode now uses
  non-persistent tile scheduling instead of the hardcoded persistent path.
- split-KV: fold-aware simplified heuristic (sq_eff via compute_fold_sq_ratio),
  CUDA-graph-safe split selection.
- mla_helpers: non-persistent work-tile coordinate fix (b/s divmod + divisor),
  previously dormant because the path was never taken under hardcoded persistent.
- moe_scheduler: attention-DP MoE-dispatch all-gather deadlock fix -- apply the
  empty-chunk substitution consistently across all ranks so the variable-size
  all-gather 'sizes' stay identical on every rank.
- tests: cute_dsl_mla_decode updated (incl. fold_sq / small-batch split_kv).

Signed-off-by: haow <haow@nvidia.com>
haow-nv added a commit to haow-nv/TensorRT-LLM that referenced this pull request Jul 29, 2026
…shinfer NVIDIA#2743/NVIDIA#3309)

- is_persistent = not is_var_seq: variable-seq paged decode now uses
  non-persistent tile scheduling instead of the hardcoded persistent path.
- split-KV: fold-aware simplified heuristic (sq_eff via compute_fold_sq_ratio),
  CUDA-graph-safe split selection.
- mla_helpers: non-persistent work-tile coordinate fix (b/s divmod + divisor),
  previously dormant because the path was never taken under hardcoded persistent.
- moe_scheduler: attention-DP MoE-dispatch all-gather deadlock fix -- apply the
  empty-chunk substitution consistently across all ranks so the variable-size
  all-gather 'sizes' stay identical on every rank.
- tests: cute_dsl_mla_decode updated (incl. fold_sq / small-batch split_kv).

Signed-off-by: haow <haow@nvidia.com>
haow-nv added a commit to haow-nv/TensorRT-LLM that referenced this pull request Aug 3, 2026
…shinfer NVIDIA#2743/NVIDIA#3309)

- is_persistent = not is_var_seq: variable-seq paged decode now uses
  non-persistent tile scheduling instead of the hardcoded persistent path.
- split-KV: fold-aware simplified heuristic (sq_eff via compute_fold_sq_ratio),
  CUDA-graph-safe split selection.
- mla_helpers: non-persistent work-tile coordinate fix (b/s divmod + divisor),
  previously dormant because the path was never taken under hardcoded persistent.
- moe_scheduler: attention-DP MoE-dispatch all-gather deadlock fix -- apply the
  empty-chunk substitution consistently across all ranks so the variable-size
  all-gather 'sizes' stay identical on every rank.
- tests: cute_dsl_mla_decode updated (incl. fold_sq / small-batch split_kv).

Signed-off-by: haow <haow@nvidia.com>
haow-nv added a commit to haow-nv/TensorRT-LLM that referenced this pull request Aug 4, 2026
…shinfer NVIDIA#2743/NVIDIA#3309)

- is_persistent = not is_var_seq: variable-seq paged decode now uses
  non-persistent tile scheduling instead of the hardcoded persistent path.
- split-KV: fold-aware simplified heuristic (sq_eff via compute_fold_sq_ratio),
  CUDA-graph-safe split selection.
- mla_helpers: non-persistent work-tile coordinate fix (b/s divmod + divisor),
  previously dormant because the path was never taken under hardcoded persistent.
- moe_scheduler: attention-DP MoE-dispatch all-gather deadlock fix -- apply the
  empty-chunk substitution consistently across all ranks so the variable-size
  all-gather 'sizes' stay identical on every rank.
- tests: cute_dsl_mla_decode updated (incl. fold_sq / small-batch split_kv).

Signed-off-by: haow <haow@nvidia.com>
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2 participants