Use TE quantization modes for first/last bf16 layers - #715
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nothing that #1006 will require changes in this PR to re-enable comm overlap for 47b and 56b |
Signed-off-by: Maanu Grover <maanug@nvidia.com>
Signed-off-by: Maanu Grover <maanug@nvidia.com>
Signed-off-by: Maanu Grover <maanug@nvidia.com>
Signed-off-by: Maanu Grover <maanug@nvidia.com>
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Closes #748 |
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Signed-off-by: Maanu Grover <maanug@nvidia.com> Signed-off-by: NeMo Bot <nemo-bot@nvidia.com>
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Port MLM 3886
Make use of this TE feature for multiple quantization modes: NVIDIA/TransformerEngine#2043