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Initial Setup
Mezy edited this page Jul 9, 2020
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Ok, so you've downloaded the plugin jar from spigot or the releases page, and now you want to install the plugin. It's pretty simple, and the instructions are the same for every version of Minecraft (1.8.8 - 1.16.x):
- Place the UhcCore jar file in your
plugins/
folder and start your server. - A folder named UhcCore should automatically generate at the path
plugins/UhcCore
. In this folder you will find the following files:
-
config.yml
: General server configuration, please read the entire file to get an understanding of what the plugin is capable of. -
crafts.yml
: Allows creation of custom crafts. (Can be disabled) -
kits.yml
: Allows creation of kits. (Can be disabled) -
scenarios.yml
: Configures extra options for certain scenarios. -
lang.yml
: Configures in-game messages and alerts. -
scoreboard.yml
: Configures what the scoreboard shows. -
storage.yml
: Stores plugin data, don't make changes in this file!
- When making changes to any of these documents, it's important to use the correct YAML syntax. You can check this with the YAML checker here. Common config-breaking mistakes include aligning with the
TAB
key (use only spaces) or typing in invalid scenario names.
UHC is a resource intensive gamemode as whole worlds need to be loaded. Ways to improve performance are:
- If you don't need the nether in your UHC turn it off, this is one world less that needs to be kept in memory.
- Make your world smaller.
- Lower your server loading distance.
- Turn off your default nether / end worlds. The plugin loads their own nether / end worlds so the default once are not needed. You can turn off the default nether in your
server.properties
and the end in yourbukkit.yml
. - While the plugin works fine on Bukkit / Spigot servers, switching to Paper might improve performance.