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Improved StratConSkillGenerator #6021

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Commits on Sep 20, 2024

  1. Refactor StratConSkillGenerator skill logic

    Refactored the skill generation logic in StratConSkillGenerator to streamline skill level calculations and removed redundant bonus handling. Also cleaned up logging in AtBDynamicScenarioFactory and removed an unnecessary skill generator type setting.
    IllianiCBT committed Sep 20, 2024
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  2. Add random roll to skill level adjustment

    A random dice roll was introduced to adjust the skill level in the StratConSkillGenerator class. A roll of 1 decreases the skill level while a roll of 6 increases it. This change aims to introduce more variability to skill level determination.
    IllianiCBT committed Sep 20, 2024
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