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[0.50.0] HVAC Field Guns can explode on a roll of 2 (and should not be able to) #5995

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PhoenixHeart512 opened this issue Sep 13, 2024 · 2 comments · Fixed by #6024
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@PhoenixHeart512
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Prerequisites and Pre-Issue Checklist

  • I'm reporting the issue to the correct repository:

  • MegaMek

  • MegaMekLab

  • MekHQ

  • I've tested the issue against at least the latest MILESTONE version

  • I've asked on the MegaMek Discord about the error

  • I've reviewed the BattleTech rules and MegaMek documentation, and I've confirmed that something isn't working as intended.

  • I've searched the Github tracker and haven't found the issue listed

Severity *

Medium (Gameplay Limitation): Non-core functionality is impaired, providing a suboptimal but playable experience.

Brief Description *

Currently, field guns using HVAC autocannons will explode if they roll a 2:
image

Based on previous discussions around field guns in discord, as well as the following forums post, they should NOT explode:
https://bg.battletech.com/forums/index.php?topic=67473.msg1642029#msg1642029

Steps to Reproduce

  1. Fire enough field guns until someone rolls a 2 (save file included during firing phase to assist with troubleshooting)
  2. Observe detonation and subsequent death of the infantry platoon

Operating System *

Windows 11

Java Version *

Java Version: 17.0.6

MegaMek Suite Version *

v0.50.0

Custom MegaMek Version

No response

Attach Files

HVAC Field Gun Misfire.zip

Final Checklist

  • I've checked to make sure that this issue has not already been filed
  • I'm reporting only one issue in this ticket for clarity and focus
@repligator repligator added the Bug label Sep 14, 2024
@DM0000
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DM0000 commented Sep 15, 2024

Thought the thing with HVAC's is that they are big and blow up on 2?

@gsparks3
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See this errata for Tactical Operations: Advanced Units and Equipment (which apparently didn't make it into the actual printing?):
image

As such, field-gun HVACs should not explode.

@SJuliez SJuliez self-assigned this Sep 20, 2024
SJuliez added a commit that referenced this issue Sep 22, 2024
#5995 - Prevent Field Guns from exploding/jamming
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5 participants