Releases: MatiDragon-YT/help-system
1.18
Note
Added translate TR (Türkçe | help1055) by Bilinmeyen Bey.
Doc updated to the doc.ssanybuilder.com.Version History, Coding/Array & Editor/CLI
Checks sintax fixed.
Added sintax for run and print values of variables JS to the page:
{{ <body code js> }}
Example:
{{ 300 - 50 }}
print at page ->250
1.17
ADDED: Values hex at pages of ASCII Character Codes and Virtual Key Codes
And fix some not so important bugs with syntax highlighter..
v1.16
Improvements in:
Syntax highlighter for SB code.
Markdown interpreter html generator.
Added documentation about SA Mobile, for the moment with two pages.
One about Widgets and another about the version of the game.
And some corrections to the Russian language, one thanks to VitalRus95 #2
These are the languages of each file inside the ZIP.
- English :
help.chm
- Pусский :
help1049.chm
- Español :
help3082.chm
v1.15
🟢 Added a depurator for FXT
This is in the tools tab, and allows us to detect syntax errors, remove spaces that break GXT keys and translate Latin special characters to be displayed correctly in the game.
🟢 New articles
Add 4 new articles; 2 translated and adapted to each language, from the original documentations to this one - and 2 from alternate sites.
🟢 New syntax for Markdown
Create divs, is the same as before, but with the possibility of adding an ID and CSS styles
:::<classes>[#<id>][ <styles>]
[body of div...]
:::
Create pres, is the same as before, but with the possibility of adding an ID
```<classes>[#<id>] [body of pre...] ```
Create imgs, is the same as before, but with the possibility of adding an ID and Classes
![<title>](<path to image>[ "<classes>[#<id>]"])
Create links, is the same as before, but with the possibility of adding an ID, Classes and Functions
![<content to link...>](<path to content>[ "<title>"][ '<classes>[#<id>]'][ `<functions>`])
Create checkbox: at the beginning of the line, add this with a space a space
- =
[]
- =
[x]
per example... this is
[x] element
- element
🔵 Optimization
In the external resources, to the display styles and the Markdown engine.
These allow a better visualization in the general load of the pages.
These are the languages of each file inside the ZIP.
- English :
help.chm
- Pусский :
help1049.chm
- Español :
help3082.chm
v1.14
🟢 Upload External Files
There is not much to talk about, about this feature. It allows us to read files located in a folder called files
, to increase the loading speed of files that do not depend on the language of CHM, such as radar icons, the HUD and others, with the %e/
prefix, from External.
In addition, this allows other users the possibility to customize the tool without the need to decompile the CHM itself.
Note: Only available for image and link links (
<a>
&<img>
).
🟢 New articles
Add 9 new articles, translated and adapted to each language, from the original documentations to this one.
🔵 Update Light Mode
The lines of page subdivisions, tables of contents and headings no longer display with an unpleasant, unpleasant contrast to the eye. They now carry a more subtle color tone for you. To allow you to enjoy the tool 👍
These are the languages of each file inside the ZIP.
- English :
help.chm
- Pусский :
help1049
- Español :
help3082.chm
v1.13
🔵 Light Mode Button
Due to problems that users had to detect the button that changed the colors of the documentation.
Border colors have also been adjusted to be more visible in light mode.
Now the switch is located on the edge of the page title, in the upper right corner.
👏 Thanks to Seemann for his idea.
for download in:
- English :
help.chm
- Pусский :
help1049
- Español :
help3082.chm
v1.12
🟢 Light Mode Button
Change the display mode by pressing Either the angle bracket key or the backslash (\|
or <>
) key on the RT 102-keykeyboard, found on most keyboards, next to a SHIFT.
👏 Thanks to Seemann for his idea.
🟢 Table Generator
I added to the main script the ability to interpret Markdown tables.
BEAUTIFY ⬜ MINIFY
⬜
| example | code | ⬜ |example|code|
| ------- | ---- | ⬜ |-|
| number1 | `11` | ⬜ |number1|`11`|
At the moment without support to the alignments.
So lines similar to this | :--- | --- |
gets the same value as one like this |-|
.
🟢 Quick Access to Global Resources
Now in the links you can use a couple of prefixes to save you time in finding the exact directory where the materials you need are found, simply writing %g/
to refer to the root folder of the project, or use a syntax to referise to certain resources with this:
%<game>-<images folder>/
<game>
:sa
: San Andreasvc
: Vice Citygta3
: the same...
<image folder>
:w
: weapon iconr
: radar icont
: tattoo
In this way, you can convert this:
[home](../../../../README.md)
[variables](../../coding/variables.html)
![radar](../../../img/sa/radar/icon0.gif)
![weapon](../../../img/sa/weapon/m4.png)
In this other:
[home](%g/es/README.md)
[variables](%g/es/coding/variables.html)
![radar](%sa-r/icon0.gif)
![weapon](%sa-w/m4.png)
🟢 New Character Escapes
It's not that important to mention this, but it's good to know that you can now do forced line and space breaks, with \s
and \n
.
for download in:
- English :
help.chm
- Pусский :
help1049
- Español :
help3082.chm
v1.11
- Images have been optimized for English and Spanish.
- Fixed EDITOR section links to EDIT MODES folder.
- Completed the translation of the high priority sections about the IDE and its syntax into SPANISH ;)
for download in:
- English :
help.chm
- Spanish :
help3082.chm
v1.10
General optimization in the Markdown generator to support most languages.
I would also say that now the content is displayed 5-10% faster than before...
v1.9
Change the theme from light to dark colors, to match most of the themes that Sanny Builder brings right now.
Implement a way to place jump points, with the following syntax:
[point-of-example][]
pointA
- It will be how we will be able to use it with the # in the links.
Generating this little code:
<a id="point-of-example"></a>
Alson fix the problem causing floating numbers to be highlighted as a class.
❤ Thanks Seemann for the dark theme suggestion