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some minecraft installs not working under windows 10 #119

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loordgek opened this issue Aug 4, 2015 · 154 comments
Open

some minecraft installs not working under windows 10 #119

loordgek opened this issue Aug 4, 2015 · 154 comments

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@loordgek
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loordgek commented Aug 4, 2015

http://www.minecraftforge.net/forum/index.php/topic,32656.0.html

@philipwhiuk
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There's nowhere near enough information to debug this...

@jikuja
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jikuja commented Sep 6, 2015

Case 1

https://www.reddit.com/r/feedthebeast/comments/3hh80d/windows_10_nvidia_35560_forge_1013414921710_crash/

Summary: newest: nvidia driver set installed DVR which makes MC crash. Should be solved by downgrading/uograding driver is by disabling that DVR service.

Case 2

I suspect there is another problem with windows 10 + java 8u60 which can be fixed by downgrading java.

  1. http://support.feed-the-beast.com/t/pixel-format-not-accelerated/18085
    * version info N/A
  2. http://forum.feed-the-beast.com/threads/launcher-crashing-before-game-can-launch.108927/
    * 9.17.10.4229, Card name: Intel(R) HD Graphics 3000
  3. http://support.feed-the-beast.com/t/the-launcher-wont-load-any-of-the-packs/18449/3?u=jikuja
    * GL info: ' Vendor: 'Intel' Version: '3.1.0 - Build 9.17.10.4229' Renderer: 'Intel(R) HD Graphics 3000'

I'll update this thread if getting more reports.

@4rz0
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4rz0 commented Oct 20, 2015

I can confirm Case 2.
Specs:

  • Windows 10 Pro release, most recent (10.0.10240)
  • JRE 1.8.60 x64
  • Intel HD Graphics 3000
  • Intel drivers from May 2015, obtained trough Windows Update (9.17.10.4229)

Log: http://paste.ee/p/QUtXa

@CubeTheThird
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I don't see how these are LWJGL issues. The first Case describes a java runtime crash, which would suggest other software is conflicting with the java runtime. The second case uses WDM drivers provided by Microsoft, since Intel has dropped support for Intel HD 2000/3000 series chipsets at Windows 8. I'm actually surprised the game runs at all with them, since Microsoft is notorious for it's limited OpenGL support. That being said, it is strange that different java versions affects whether the game can run. This however sounds like a bug with java, rather than LWJGL.

@peterix
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peterix commented Oct 20, 2015

The second case is actually split. There are two issues.

  • quite often what you say is true. Some old intel GPUs are not supported on Windows 10 by Intel anymore.
  • however, there is a second issue, where if you use LWJGL with the Intel GPU together with java 8u60, it won't work, while older versions of java work - like 8u25, which Minecraft normally ships with.

The difference is the JRE version used.

@CubeTheThird
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I have seen several cases in tech support where users with 2000 and 3000 series (on Windows 10) suddenly can't play the game any more. While we figured the Microsoft driver updates were the cause, this may a more plausible explanation.

@4rz0
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4rz0 commented Oct 20, 2015

Oh yea, should have mentioned that.
I'll experiment and see from which version of java on it stops working.

@4rz0
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4rz0 commented Oct 20, 2015

Updating to 1.8.65 or .66 (a hotfix) didn't fix the problem.
Downgrading to the previous version, 1.8.51, and it works.
So yea, 1.8.60 is the first version that gives the error.

@CubeTheThird
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Confirmed with many individuals in the tech support chat. Downgrading java or using native launcher works, for all Sandy Bridge chipset processors.

@jikuja
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jikuja commented Oct 27, 2015

Does mojang track this? This might be problem as soon as they want to update bundled JRE.

@CubeTheThird
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Every inquiry I've seen in regards to updating the bundled JRE version has suggested that, unless there's really a need to do so, it's not going to happen. That isn't to say it won't ever be updated, but there would have to be sufficient grounds for that to occur. I will bring this up on the bug tracker, and perhaps elsewhere, should an update be in the works, or occur. That being said, it isn't overly complicated to change the executable path to use an older installed version of java either.

@CubeTheThird
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I've just confirmed this for Arrandale (1st gen) HD graphics too. The user though was also having graphical issues once changing java versions was done. It is unclear whether this is solely an issue for that user though.

@peterix
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peterix commented Nov 9, 2015

I guess we'll have to do the same thing in MultiMC. Bundle a known good
version...

On Mon, Nov 9, 2015 at 7:19 PM, CubeTheThird [email protected]
wrote:

I've just confirmed this for Arrandale (1st gen) HD graphics too. The user
though was also having graphical issues once changing java versions was
done. It is unclear whether this is solely an issue for that user though.


Reply to this email directly or view it on GitHub
#119 (comment).

@peterix
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peterix commented Jan 20, 2016

Still an issue with 8u71:
https://paste.ee/p/0t7Qb

@TheGrimsey
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Your graphics card doesn't support Windows 10. This is a well known fact you can find it anywhere. (And this isn't lwjgl's fault)

Solution: Get a new graphics card or find new drivers that support Windows 10

20 jan. 2016 kl. 08:36 skrev Petr Mrázek [email protected]:

Still an issue with 8u71:
https://paste.ee/p/0t7Qb


Reply to this email directly or view it on GitHub.

@jikuja
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jikuja commented Jan 20, 2016

Why those intallatons work with java versions older than 8u60?

@peterix
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peterix commented Jan 21, 2016

@Subtleoliver That is not MY issue. I run linux exclusively and have a 980ti.

You might want to tell the possibly thousands of users of MultiMC affected by this. Tell them that their laptop/graphics card is obsolete and that they should drop hundreds of dollars on one that doesn't suck. Send them the money while at it :)

Now you might see the issue. It only started happening with a JAVA update. It is a purely software problem. The same drivers, OS and hardware combination works just fine with 8u25.

@peterix
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peterix commented Jan 21, 2016

So, I blame Java, but see LWJGL as the place to fix this, because getting Oracle to fix anything seems like a huge uphill battle.

@peterix
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peterix commented Jan 21, 2016

I'll dig into this once I don't have to quell other raging flames...

@TheGrimsey
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It works fine with Java 8u25 cause that's the version it's supposed to run. (It's packaged with h the launcher). If that's the problem then just run it with the version it's supposed to.

21 jan. 2016 kl. 02:38 skrev Petr Mrázek [email protected]:

@Subtleoliver That is not MY issue. I run linux exclusively and have a 980ti.

You might want to tell the possibly thousands of users of MultiMC affected by this. Tell them that their laptop/graphics card is obsolete and that they should drop hundreds of dollars on one that doesn't suck. Send them the money while at it :)

Now you might see the issue. It only started happening with a JAVA update. It is a purely software problem. The same drivers, OS and hardware combination works just fine with 8u25.


Reply to this email directly or view it on GitHub.

@peterix
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peterix commented Jan 21, 2016

This logic is all backwards. I am not a user. This is a LWJGL or Java bug. I am not interested in a workaround, I already know them. And walking users through these takes away from other things.

@jikuja
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jikuja commented Jan 21, 2016

Is lwjgl designed for java 8u25 or what is logic here? Please read support tickets before commenting and giving unsourced opinions about well known facts.

Here is one fact: https://bugs.mojang.com/browse/MC-297 the bug is known by mojang. Someone with hardware access should test this, write SSCCE and send it to intel/MS(theird driver) and oracle(their code caused regression, why?).

@TheGrimsey
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No minecraft is.

21 jan 2016 kl. 13:03 skrev jikuja [email protected]:

Is lwjgl designed for java 8u25 or what is logic here? Please read support tickets before commenting and giving unsourced opinions about well known facts.

Here is one fact: https://bugs.mojang.com/browse/MC-297 the bug is known by mojang. Someone with hardware access should test this, write SSCCE and send it to intel/MS(theird driver) and oracle(their code caused regression, why?).


Reply to this email directly or view it on GitHub.

@4rz0
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4rz0 commented Jan 21, 2016

@Subtleoliver
So what you want to tell us is to use a way outdated version of Java?
There have been quite a few critical Java-updates released since then and Mojang still ships with a version from 2014, because obviously the newer versions would prevent many people from playing.
This matter should be high priority, and a fix must involve not to "update your graphics card", but to fix the underlying problem in java trough whatever means.

@TheGrimsey
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That is the version minecraft "want" to use. It is packaged with the
launchers for mac and windows.
https://www.avast.com/sig-email?utm_medium=email&utm_source=link&utm_campaign=sig-email&utm_content=webmail
Det
här e-brevet skickades från en virusfri dator som skyddas av Avast.
www.avast.com
https://www.avast.com/sig-email?utm_medium=email&utm_source=link&utm_campaign=sig-email&utm_content=webmail
<#DDB4FAA8-2DD7-40BB-A1B8-4E2AA1F9FDF2>

2016-01-21 14:58 GMT+01:00 4rz0 [email protected]:

@Subtleoliver https://github.com/Subtleoliver
So what you want to tell us is to use a way outdated version of Java?
There have been quite a few critical Java-updates released since then and
Mojang still ships with a version from 2014, because obviously the
newer versions would prevent many people from playing.
This matter should be high priority, and a fix must involve not to
"update your graphics card", but to fix the underlying problem in java
trough whatever means.


Reply to this email directly or view it on GitHub
#119 (comment).

oliver

@peterix
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peterix commented Jan 21, 2016

Stating that Mojang does not fix the problem and employs a workaround adds nothing to the discussion. I think everyone already knows that. The workaround is IMHO not acceptable.

The way I see it, no actual investigation of the issue has been done. We have workarounds like replace your hardware or use outdated java versions.

The hardware in question has perfectly well working drivers on Windows 10 and supports OpenGL 2.1. It even works with Minecraft as long as you do not update java.

Someone with that hardware, a Java and/or native debugger and the required skill should replicate the issue and find out what the root cause is. Then it should be fixed or worked around in a way that does not compromise user security.

I do not have the hardware. Otherwise, I'd already have done it.

@Spasi
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Spasi commented Jan 22, 2016

I've been able to reproduce this on Windows 10, HD 2000 on a Sandy Bridge i5, driver version 9.17.10.4229. OpenGL (version 3.1) works on all JVMs up to 8u51. Starting from 8u60, the Intel OpenGL driver refuses to load. Specifically:

  • The OpenGL ICD works just fine.
  • If the Intel iGPU drives the main display, the OpenGL ICD will try to load the Intel OpenGL driver. This fails on 8u60+.
  • The OpenGL ICD will then try the software OpenGL 1.1 driver that comes with Windows. That driver works, but of course LWJGL fails with the infamous "Pixel format not accelerated" error.

The machine I'm testing on also has a discrete Nvidia GPU which I had disabled for the above. Interestingly, when enabled with a secondary monitor attached to it, the ICD will again first try the Intel driver and when that fails it will load the Nvidia one successfully. This works even with no monitor attached to the Nvidia GPU.

I'm certain that this is not an LWJGL bug. The latest LWJGL 2.9.4 nightly build behaves the same and so does LWJGL 3 (which uses GLFW for window/context creation). So, there's something in Java 8u60 that the Intel driver doesn't like. I went through the release notes and all changes that made it into the u60 release, but couldn't find anything relevant.

In order to debug this, I changed the LoadLibrary("opengl32.dll") call (the ICD) to LoadLibrary("ig4icd64.dll") (the Intel driver). This failed with ERROR_DLL_INIT_FAILED: A dynamic link library (DLL) initialization routine failed. I then used Dependency Walker to profile the same LWJGL program running under Java8u51 and Javau60. The logs, up to loading ig4icd64.dll and after removing all hex values for easier comparison:

The 8u60 log ends with the DLL_PROCESS_ATTACH error. It looks like that the Intel OpenGL driver tries to call D3DKMTOpenAdapterFromHdc, which probably fails, then it returns 0 to the OpenGL ICD. As for JVM differences, what's interesting is the function Java_java_lang_ProcessEnvironment_environmentBlock which is only called in 8u60. I'll investigate more tomorrow and keep you updated.

@jikuja
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jikuja commented Jan 22, 2016

Java 8u60 seems to update sun.usagetracker.UsageTrackerClient class to call System.getEnv() which will call Java_java_lang_ProcessEnvironment_environmentBlock: https://gist.github.com/anonymous/100ec231a734cd97eca1

I wonder if calling System.getEnv() with < java 8u60 before opening display triggers same behaviour. Sadly can't test (yet) because I have not installed windows 10.

bluegr pushed a commit to scummvm/scummvm that referenced this issue Aug 4, 2019
This fixes an OpenGL renderer issue for builds with MSYS2/Mingw64 or MSYS2/Mingw32

The issue pertains to MSYS2 adding a default manifest file (default-manifest.o) to the executable

The bug is for PC systems with GPU drivers that were not properly supported for Windows 10 
systems, like Intel HD Graphics series 1st and 2nd generations. In those systems, launching a 
game in ScummVM (built with MSYS2/Mingw) with the OpenGL renderer would cause the game 
screen to be a white blank image, and various warnings would be output to the console, eg.
"WARNING: GL ERROR: GL_INVALID_ENUM on glTexSubImage2D(0x0DE1, 0, 0, area.top, src.w, area.height(), _glFormat, _glType, src.gere.cpp:167)!"
This was due to MSYS2/Mingw builds trying to load the (poorly supported) GPU driver while advertising support for Windows 10 in their
embedded default Manifest file. Hence, the GPU driver DLL (eg ig4icd64.dll) would be unloaded, causing the bug.

More information is available in the following links:
https://github.com/pal1000/save-legacy-intel-graphics
LWJGL/lwjgl#119
msys2/MSYS2-packages#454
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=69880

Credits to sluicebox for the VS GenerateManifest flag
@Marcinosoft
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@xiaoxv233 is seems your files are already patched. Please try to uninstall 64-bit Java and install 32-bit Java, then check it out. I rememeber that someone reported this works with Intel(R) GMA 4 Series Express Chipset Family only using 32-bit java.

@xiaoxv233
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@Marcinosoft I don't play Minecraft,i want to use other software,but it says my GPU doesn't support OpenGL2.0.However,when i use windows 7,my GPU supports openGL2.0.Is there any way to solve it?

@Marcinosoft
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@xiaoxv233 Patch is for generic use, not only for MC. Please download and install "glview337.exe" (OpenGL Extension Viewer 3.37) for example from this site:
http://skablue.tistory.com/76
You can find link to "glview337.exe" near bottom.
After tool startup click "Summary" on the left, then on the right you will have "See details..." link. Click it. On the left "Core features" tree will appear. You can check if your card covers 100% of OpenGL 2.0. You can also click on the left "Rendering tests" to test OpenGL features starting from OpenGL 1.1.

@xiaoxv233
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@Marcinosoft I failed to download the file,but i know my card can't cover 100% of OpenGL 2.0
1

@Marcinosoft
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@xiaoxv233 My Intel HD Graphics 1st generation using OpenGL Extension Viewer 3.37 shows 100% OpenGL v2.1 features compatibility. I suggest 3.37 or event 3.36 because newer versions failed to start with my video card. I'm not sure what compatibility level was shown under Win7, but I suppose the same. Moreover OpenGL Extension Viewer works no matter if drivers are patched or not. Result is the same - I checked this.

@neviln
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neviln commented Sep 8, 2019

I have a Lenovo ThinkCentre M91p (4480B3U) that came with an Intel Core i7-2600 @ 3.40GHz (2nd Gen) that has integrated Intel HD Graphics 2000. I just recently upgraded to Win 10 noticed that Windows Update upgraded the graphics driver to v9.17.10.4459. I then installed Adobe Character Animator and get an error that I need to upgrade my graphics card because it requires OpenGL 3.2 and my current driver only supports OpenGL 3.1. When I look at the OpenGL Extensions Viewer, it shows that the Intel HD Graphics 2000 supports 70% of core features for OpenGL 3.2. There are 3 unsupported features (GL_ARB_geometry_shader4, GL_ARB_texture_multisample, and Shading Language Version: 1.50).
Would your patcher correct my issue or is there something else I would need to do? Thank you

@pal1000
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pal1000 commented Sep 8, 2019

Unfortunately this patcher won't help. Your only option other than hardware upgrade is to use Mesa3D llvmpipe driver.

@HossamMohsen7
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HossamMohsen7 commented Sep 17, 2019

Hello @Marcinosoft ,
Can I have patched DLL files for Intel GM965 for 64bit windows 10?
And maybe the application you use to patch DLL files so I can learn too.
Here is the driver's page on intel's website
https://downloadcenter.intel.com/product/81508/Graphics-Drivers-for-Mobile-Intel-965-Express-Chipset-Family

Thanks.

@Funny-Doge
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Funny-Doge commented Nov 8, 2019

Hi,@Marcinosoft.You can call me"Kali_Ou".
I’m not good at English,because I am a Grade 8 Chinese student in China.If something is wrong,please don't mind.
To run the game Arknights(明日方舟).It use the program like BlueStacks.The program's name is Mumu(Mumu模拟器).But it wants my computer support OpenGL 2.0.But I only have HD3000,and my system is Windows 10 64-Bit.So I used your patcher to patch ig4icd64.dll just now.
I copied the ig4icd64.dll from C:\ Windows \ System32 \ to C:\ Windows \ SysWOW64.Then I ran the patcher.
But they didn't work.And it said "Can not access file".
There are three photos about this problem.
批注 2019-11-08 222714
批注 2019-11-08 222804
批注 2019-11-08 222830

@walkonbothsides
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Hi,@Marcinosoft.You can call me"Kali_Ou".
I’m not good at English,because I am a Grade 8 Chinese student in China.If something is wrong,please don't mind.
To run the game Arknights(明日方舟).It use the program like BlueStacks.The program's name is Mumu(Mumu模拟器).But it wants my computer support OpenGL 2.0.But I only have HD3000,and my system is Windows 10 64-Bit.So I used your patcher to patch ig4icd64.dll just now.
I copied the ig4icd64.dll from C:\ Windows \ System32 \ to C:\ Windows \ SysWOW64.Then I ran the patcher.
But they didn't work.And it said "Can not access file".
There are three photos about this problem.
批注 2019-11-08 222714
批注 2019-11-08 222804
批注 2019-11-08 222830

也许你以管理员身份运行patcher就可以解决这个问题
来自一位舟游玩家

@Ok23
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Ok23 commented Apr 16, 2020

@Marcinosoft Where it store backups ? I need to delete it

@Saraistupid
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same issue with Intel G41(yes there are people who use this gpu)

@CheatManager
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Patcher当前不支持“ Intel(R)GMA 4系列快速芯片组家族”。请附上您的:

C:\ Windows \ System32 \ ig4icd64.dll
C:\ Windows \ System32 \ ig4icd32.dll

文件,我将尝试为您打补丁。

Patcher currenly does not support "Intel(R) GMA 4 Series Express Chipset Family". Please attach your:

C:\Windows\System32\ig4icd64.dll
C:\Windows\System32\ig4icd32.dll

files and I will try to patch it for you.

I am in the same situation as him, can you help me?
ig4icd64and32.zip

@niannianqi
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My graphics card is a Mobile Intel® 4 Series Express Chipset Family integrated graphics card, and I also encountered the above problem, and the patch program does not take effect because my driver does not contain the files that need to be modified in the patch program. My graphics driver file is igdumd64 igd10umd64 igdumd32 igd10umd32 Can you help me modify it?
Desktop.zip

@niannianqi
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My graphics card is a Mobile Intel® 4 Series Express Chipset Family integrated graphics card, and I also encountered the above problem, and the patch program does not take effect because my driver does not contain the files that need to be modified in the patch program. My graphics driver file is igdumd64 igd10umd64 igdumd32 igd10umd32 Can you help me modify it?
Desktop.zip

Sorry my English is not good so I can only use Google Translate

@niannianqi
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My graphics card is a Mobile Intel® 4 Series Express Chipset Family integrated graphics card, and I also encountered the above problem, and the patch program does not take effect because my driver does not contain the files that need to be modified in the patch program. My graphics driver file is igdumd64 igd10umd64 igdumd32 igd10umd32 Can you help me modify it?
Desktop.zip

Sorry my English is not good so I can only use Google Translate

intel GMA 4500MHD This is the exact model of my graphics card

@niannianqi
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英特尔高清图形世界修复由 Mst

此修补程序修复了与英特尔高清显卡集成视频卡相关的"像素格式未加速"和"当前线程中未找到 OpenGL 上下文"问题。
问题描述可在此找到:

https://bugs.mojang.com/browse/MC-297#119 https://software.intel.com/en-us/forums/graphics-driver-bug-reporting/topic/607695 https://help.mojang.com/customer/en/portal/articles/928791-problematic-frame-or-pixel-format-not-accelerated MC/MultiMC5#1283

此修补程序专用于在 Windows 10 下运行的第一代英特尔高清图形,Java 8u60 和更新版本。
如果将 Java 安装到 8u51 及更旧版本,或者使用 Windows 8.1 及更旧版本,将不需要。

有一些消息来源说, 这是莫扬故障, 其他人说这是 Lwjgl 故障最后其他人说, 这是英特尔的错。
事实上,这是因为英特尔视频卡驱动程序与 Windows 10 不完全兼容。如果您不想在过时的 Java 下启动 MC,也可以使用 mt.exe 工具从 Java 二进制文件(java.exe和 javaw.exe)清单中删除 Win10 兼容性。如上所述。
但是,这必须在每次java升级后完成,所以这种方法是痛苦的。

根本原因在英特尔驱动程序内部,但当然,我们从来没有收到官方修复,只要这些图形卡是寿命结束,英特尔不会发布更新的驱动程序在未来。
我使用的是第一代视频卡"英特尔高清图形"(PCI+VEN_8086&DEV_0046)。最新的视频驱动程序是 v15.22.58.2993 (8.15.10.2993) 32 位, v15.22.58.64.2993 (8.15.10.2993) 64 位。司机于2013年1月1日发布。此外,这些驱动程序不致力于 Win10, 并使用它与 Win10 小修改在 *. inf 是必需的.如果有人有兴趣,请访问此页面:http://brenton.nom.za/forum/showthread.php?tid=82
使用英特尔视频配置工具 .NET 3.5 必须安装。如何在 Win10 下安装 .NET 3.5,您可以在此处阅读: http://www.techgainer.com/offline-install-net-framework-3-5-windows-10-8-easily/

无论如何, 只要是英特尔的错, 我们永远不会有官方的修复, 我自己做的。
修复专用于上述以下视频驱动程序:

32 位 zip
32 位 exe
64 位 zip
64 位 exe

修复尝试是通用的,以便它也可以与以前的驱动程序一起使用(也测试了 v15.22.54.2622 (8.15.10.2622) 为 32 位和 v15.22.54.64.2622 (8.15.10.2622) 为 64 位 WinOS)。
有可能与其他英特尔高清驱动程序一起使用,例如第二代和以后的英特尔视频卡生成,但我不知道。
如果有人有同样的问题,我的修复没有帮助,请指出我从哪里我可以下载驱动程序,我也许将能够修复它了。

我附加的修补程序适用于 32 位和 64 位系统。所有你需要做的就是应用补丁时,游戏不运行。无需重新启动 Windows, 只需再次启动游戏, 享受。当然,修复必须再次应用,如果你将升级或更改驱动程序,但只要英特尔将更新发布新的驱动程序我的卡在未来,我将永远不必再次这样做。

修复补丁 ig4icd32.dll 在 32 位 WinOS 或 ig4icd64 .dll 64 位的情况下创建文件。这也可以适用于旧的 WinOS, 如 Win8.1, Win8, Win7, 但对于那些没有意义。它不会崩溃任何东西, 但它只修复 Win10 问题。

您将能够使用 Java 8u60 和更新的 Win10 下运行任何版本的 Minecraft。
我在 Win10 周年下测试了它, Java 8u112 (目前是最新的) 和 Minecraft 1.11 (目前最新的) 。

此修补程序不专用于 Minecraft。对于其他像 MC 这样的产品,也可能有帮助,但目前我不知道还有其他产品。

正如我写的, 这是通用补丁, 但我不能检查它是否适用于其他驱动程序, 而不是我的。
因此,如果它不能为你的英特尔驱动程序,你也是EOL,请写从我下载它或简单附加只有ig4icd32.dll或ig4icd64.dll文件,这取决于你使用的操作系统(这些文件被放置在C:\Windows\System32\文件夹中),我应该能够修复它。

感谢斯帕西和彼得里克斯帮我找出如何修复它。你的提示是非常有帮助的。

Ps. 修复使用 "diablo2oo2 的通用补丁 2.26.1" 完成。我知道有些AV可能会把它当作某种恶意软件,但它是假阳性。如果你不相信我,就别用了。只要我的修复是通用的, 我就不会分发预编程的 dll 文件。

关于所有 Mc 风扇
, Mst

英特尔.HD.图形.驱动程序.Win10.32 位.&64 位。修复. by. mst.zip

My graphics card is a Mobile Intel® 4 Series Express Chipset Family integrated graphics card, and I also encountered the above problem, and the patch program does not take effect because my driver does not contain the files that need to be modified in the patch program. My graphics driver file is igdumd64 igd10umd64 igdumd32 igd10umd32 Can you help me modify it?
https://github.com/LWJGL/lwjgl/files/5962761/Desktop.zip

@RaXorX
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RaXorX commented May 19, 2021

For me only the ig4icd64.dll and ig4icd32.dll files are getting installed, no ig7icd64.dll and ig7icd32.dll running windows 10 1809 x64. Reinstalled them for the same effect. I did copy those files from the cab igicd64.dll to system32 and igicd32.dll to syswow64 directories. Ahh, welps I might need to register the DLLs and maybe make some other regedit changes, is anyone having the same issue?

@Marcinosoft

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