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Replace Model Shader with PBR Shader from gdx-gltf #71

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merged 58 commits into from
Jul 15, 2022
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Commits on Jun 30, 2022

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  4. Update material attributes

    JamesTKhan committed Jun 30, 2022
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  5. Cubemaps and IBL

    JamesTKhan committed Jun 30, 2022
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  6. Directional light sync

    JamesTKhan committed Jun 30, 2022
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Commits on Jul 1, 2022

  1. Extend PBR Shader

    JamesTKhan committed Jul 1, 2022
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  3. Update tool materials

    JamesTKhan committed Jul 1, 2022
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  4. Update tool materials

    JamesTKhan committed Jul 1, 2022
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Commits on Jul 3, 2022

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  2. Remove old model shader

    JamesTKhan committed Jul 3, 2022
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Commits on Jul 8, 2022

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  4. Clean up PBR config

    JamesTKhan committed Jul 8, 2022
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  6. Update comment

    JamesTKhan committed Jul 8, 2022
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  8. Remove unused shader code

    JamesTKhan committed Jul 8, 2022
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  10. Fog refactor

    JamesTKhan committed Jul 8, 2022
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Commits on Jul 9, 2022

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  2. Fix runtime value

    JamesTKhan committed Jul 9, 2022
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  4. Fix converter

    JamesTKhan committed Jul 9, 2022
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  6. Alter a comment

    JamesTKhan committed Jul 9, 2022
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Commits on Jul 11, 2022

  1. Change default roughness

    JamesTKhan committed Jul 11, 2022
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Commits on Jul 12, 2022

  1. Remove unused import

    JamesTKhan committed Jul 12, 2022
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  2. Revert "Experiment with IBL and skybox"

    This reverts commit 54646ce.
    JamesTKhan committed Jul 12, 2022
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  3. Refactor import code a bit

    JamesTKhan committed Jul 12, 2022
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Commits on Jul 13, 2022

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  7. Merge remote-tracking branch 'origin/master' into pbr_shader

    # Conflicts:
    #	commons/src/main/com/mbrlabs/mundus/commons/shaders/ModelShader.java
    #	commons/src/main/com/mbrlabs/mundus/commons/shaders/model.vert.glsl
    #	commons/src/main/com/mbrlabs/mundus/commons/shaders/shadowmap.frag.glsl
    #	editor/src/main/com/mbrlabs/mundus/editor/ui/modules/dialogs/DirectionalLightsDialog.kt
    JamesTKhan committed Jul 13, 2022
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  10. Fix glsl int cast

    JamesTKhan committed Jul 13, 2022
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  11. Fix glsl int cast

    JamesTKhan committed Jul 13, 2022
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Commits on Jul 14, 2022

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  3. rename pbr shader, fix gwt

    JamesTKhan committed Jul 14, 2022
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