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Updated libgdx to 1.11.0 #60

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Apr 25, 2023
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2 changes: 1 addition & 1 deletion build.gradle
Original file line number Diff line number Diff line change
Expand Up @@ -26,7 +26,7 @@ allprojects {

ext {
appName = "Mundus"
gdxVersion = '1.10.0'
gdxVersion = '1.11.0'
visuiVersion = '1.5.0'
kryoVersion = '5.2.0'
junitVersion = '4.13.2'
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1 change: 1 addition & 0 deletions editor/CHANGES
Original file line number Diff line number Diff line change
Expand Up @@ -24,6 +24,7 @@
- Fix File Choosers stored favorites under the wrong key name
- Fix bug with not being able to paint on terrains != 0 height.
- Fix toast messages not displaying
- Updated libGDX to 1.11.0

[0.3.1] ~ 07/06/2022
- Added functionality to the editor to generate the assets.txt file, PR #45
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1 change: 1 addition & 0 deletions gdx-runtime/CHANGES
Original file line number Diff line number Diff line change
Expand Up @@ -2,6 +2,7 @@
- [BREAKING CHANGE] The loadScene method for the runtime has changed. A ModelBatch is no longer required to be passed in.
- Added config parameter to Mundus constructor
- Add converter for Light Components
- Updated libGDX to 1.11.0

[0.3.1] ~ 07/06/2022
- Set Source Compatibility to 1.7, PR #47
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