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Shader Preprocessor and shader clean up #166

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merged 6 commits into from
May 15, 2023
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@JamesTKhan JamesTKhan commented May 8, 2023

Better handling of reusable GLSL code. Adds ShaderPreprocessor so we can use #include directives in the shader files. Adding this as I want to do the same for Triplanar GLSL code that is in the works (move to a separate file that other shaders can use)

Also removed some old shader files that are not used.

Needs #165 to merge first because this is branched off of it

@JamesTKhan JamesTKhan marked this pull request as ready for review May 9, 2023 03:22
@JamesTKhan JamesTKhan merged commit 18a21e9 into master May 15, 2023
@JamesTKhan JamesTKhan deleted the shader-preprocessor branch May 15, 2023 02:19
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