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Update Terrain Normal blending #165

Merged
merged 3 commits into from
May 13, 2023
Merged

Update Terrain Normal blending #165

merged 3 commits into from
May 13, 2023

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JamesTKhan
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While working on triplanar mapping I made some other changes to how normals for splat maps get blended. This shouldn't result in a visual change. Putting this PR in first to try and keep things cleaner.

@JamesTKhan JamesTKhan merged commit 6a2d555 into master May 13, 2023
@JamesTKhan JamesTKhan deleted the terrain-shader-normals branch May 13, 2023 00:39
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