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Segments
Jared Tulayan edited this page Apr 27, 2020
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4 revisions
A segment is a piece of world generation that occurs on corridor walls. Some segments are also designed as anchor points for secret room entrances. Every other segment will be an arch type segment.
- Object
- type : String - from the list of segment types below
- level : Integer or Array
- Integer - 0-4
- Array - of levels 0-4
- weight : Integer - weight of segment in random pool
- arch : Boolean - (Optional) overrides whether or not to treat this section as an arch.
- Arches
- ARCH
- FIREARCH
- MOSSYARCH
- NETHERARCH
- Secret room entrances
- WALL
- DOOR
- Standard
- FIREPLACE
- SHELF
- INSET
- MUSHROOM
- NETHERSTRIPE
- NETHERWART
- NETHERLAVA
- JUNGLE
- BOOKS
- SPAWNER
- WHEAT
- TOMB
- CHEST
- SILVERFISH
- SKULL
- FLOWERS
- ANKH
- CAVE
- SEWER
- SEWERARCH
- SEWERDOOR
- SEWERDRAIN
- MINESHAFT
- LAMP
- ARROW
- SQUAREARCH
- CELL
- PLANT