026.7
- PC support, including all the new filenames...
- Terrain collisions now rendered in the map viewer, can now walk/drive around.
- Map states, Undead assets can now be loaded/unloaded from the map viewer.
- New command for loading/unloading specific sectors:
EnableWSI <wsiname> <false/disable/0>
- Particle files (#pfl) can now be viewed (as textures), the full data can be exported to xml.
- Continued researching #si resources.
- Improved a bit how assets are loaded into the map viewer.
- Updated the rendering for roads & cliffs.
- TODO: Navmesh viewer, move to CodeX 027.
Full Changelog: 026.6...026.7