-
Notifications
You must be signed in to change notification settings - Fork 4.4k
Weapon familiarities for professions #69007
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Weapon familiarities for professions #69007
Conversation
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Auto-requesting reviews from non-collaborators: @Hymore246 @GuardianDll @Light-Wave
|
@Maleclypse will probably want this rebased before merge like mine 👀 |
Oh, it was merged at last! I will rebase this in a flash, give me a moment. |
Co-authored-by: TheShadowFerret <[email protected]>
Co-authored-by: TheShadowFerret <[email protected]>
4725d95 to
bf60bcf
Compare
* Weapon familiarities for professions * Modded professions * Apply suggestions from code review Co-authored-by: TheShadowFerret <[email protected]> * Apply suggestions from code review Co-authored-by: TheShadowFerret <[email protected]> * Shivs for criminals * fix --------- Co-authored-by: TheShadowFerret <[email protected]>
Summary
Content "Adds weapon proficiencies to professions when adequate,"
Purpose of change
#68734 is adding new weapon proficiencies for most weapon categories in the game, the only problem is that professions and hobbies do not grant them yet!
#68990 is already making the hobbies, so why not help with the professions?
Closes #69215 (if the hobbies PR doesn't closes it first).
Describe the solution
Adds proficiencies when appropriate to the professions, the hunters receive basic knife familiarity because they are hunters, they now also have survival skills so they are hunters in more than just name... Food related professions also receive a basic familiarity with knifes, soldiers receive basic familiarity with knifes/rifles/pistols when appropriate, and more for the rest of professions.
Describe alternatives you've considered
None.
Testing
None yet, the PR in question has not been merged yet.
Additional context
Added the proficiencies to the modded professions! Any input on those is more than welcome since I'm not so confident in those.
Requires #68734