Retractable "3D" sprites for walls etc.#60471
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dseguin merged 7 commits intoCleverRaven:masterfrom Sep 1, 2022
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BevapDin
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Co-authored-by: BevapDin <tho_ki@gmx.de>
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Rebased to resolve conflicts after #60283 |
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Summary
Interface "Retractable '3D' sprites for walls etc."
Purpose of change
Upcoming isometric tilesets offer the opportunity for a more 3-dimensional look. For a consistent perspective across terrain, furniture and monsters, walls need to have a certain height. Orthogonal tilesets could also profit from higher walls for a more consistent perspective.
3D walls, however, will obstruct other terrain, etc.:
Courtesy tileset: UlticaISO by @vetall812
This PR tries to resolve this conflict and adds the ability to change/toggle wall height using a mapped key (see GIFs below).
Describe the solution
Things to note:
Describe alternatives you've considered
Testing
compose.pywith UlticaISO (thanks @vetall812)Additional context
GIFs showing the toggle using a key binding.
Courtesy tileset: UlticaISO by @vetall812