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…m#560) * Added Safety Checks * Added SpawningRagdoll event for Safety Checks * Added Safety Checks * Simplfy * Simplfy
…d-Team#573) fix: Update spawning logic to use IsFpcRole for role vdation
* for 14.1.1 hint update * Resolve recursive call (sry my mistake)
## Description **Describe the changes** **What is the current behavior?** (You can also link to an open issue here) **What is the new behavior?** (if this is a feature change) **Does this PR introduce a breaking change?** (What changes might users need to make in their application due to this PR?) **Other information**: <br /> ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [ ] Bug fix (non-breaking change which fixes an issue) - [ ] New feature (non-breaking change which adds functionality) - [ ] Breaking change (fix or feature that would cause existing functionality to change) - [ ] Documentations <br /> ## Submission checklist <!--- Put an `x` in all the boxes that apply: --> - [ ] I have checked the project can be compiled - [ ] I have tested my changes and it worked as expected ### Patches (if there are any changes related to Harmony patches) - [ ] I have checked no IL patching errors in the console ### Other - [ ] Still requires more testing
## Description **Describe the changes** **What is the current behavior?** (You can also link to an open issue here) **What is the new behavior?** (if this is a feature change) **Does this PR introduce a breaking change?** (What changes might users need to make in their application due to this PR?) **Other information**: <br /> ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [x] Bug fix (non-breaking change which fixes an issue) - [ ] New feature (non-breaking change which adds functionality) - [ ] Breaking change (fix or feature that would cause existing functionality to change) - [ ] Documentations <br /> ## Submission checklist <!--- Put an `x` in all the boxes that apply: --> - [ ] I have checked the project can be compiled - [ ] I have tested my changes and it worked as expected ### Patches (if there are any changes related to Harmony patches) - [ ] I have checked no IL patching errors in the console ### Other - [ ] Still requires more testing
added GotRoleHint.Show config check
* Resolve ExMod-Team#581 * Update ChangingLeverStatus.cs * better implementation of the FindIndex --------- Co-authored-by: Yamato <louismonneyron5@yahoo.com>
…xMod-Team#556) * Create AspectRatioType.cs * Create FloatExtensions.cs * Add Player Aspect Ratio Property * Create ChangedRatioEventArgs.cs * Added ChangedRatio handlers * Create ChangedAspectRatio.cs * Added 1_1 Square type * Added Unknow and 1_1 ratio
* Add Exiled.API.Features.Workstation * fix * Approve the feedback * omg * fix: Workstation ctor could be called twice * use Transform --------- Co-authored-by: Yamato <louismonneyron5@yahoo.com> Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>
* Update CustomRole.cs * Update CustomRoles.cs * Update PlayerHandlers.cs * Delete white space * Update PlayerHandlers.cs * Update CustomRole.cs * F' * Fix * Update PlayerHandlers.cs * Add Spawn reason Spawn reasons have been set to prevent custom role assignment in incorrect situation. * Update PlayerHandlers.cs * Update PlayerHandlers.cs * Update Extensions.cs * Update PlayerHandlers.cs * Update PlayerHandlers.cs * Update PlayerHandlers.cs * Update CustomRole.cs * Update PlayerHandlers.cs * Update CustomRole.cs * white space * Changed to thread safe * non blocking, thread safe implementation Refactored the player spawning logic to be lock free by using Interlocked for atomic counters and a ConcurrentDictionary for safe concurrent processing. * Update PlayerHandlers.cs * Update CustomRole.cs * Update CustomRole.cs * Delete log info * Update PlayerHandlers.cs * Update CustomRole.cs * rework real random and fair spawn position system * Update CustomRole.cs * Update CustomRole.cs * Update CustomRole.cs
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Description
Describe the changes
What is the current behavior? (You can also link to an open issue here)
What is the new behavior? (if this is a feature change)
Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?)
Other information:
Types of changes
Submission checklist
Patches (if there are any changes related to Harmony patches)
Other