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XXL Inspector v0.1.1

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@AdrienTD AdrienTD released this 20 Jan 14:49
· 7 commits to master since this release

New in v0.1.1:

  • Common:
    • In Selected Object, you can now send events/messages to the object.
  • XXL1:
    • In Cheats, added Crate Randomizer: randomizes the content of crates on
      loading a level.
    • In Cheats, added Disable HUD: hides the HUD for cinematic experience
      (pause and unpause game to enable HUD).
    • In Selected Object > Movable, added Attach camera, to attach the camera
      on the selected node (from the Scene Tree).
      You open the Scene Tree window and select a node, then you open the
      Selected Object window, click Movable, then click Attach camera.
    • In Crate Detector, added "Center on Asterix" to center the crate view on
      Asterix's position.
  • XXL2/OG:
    • Added Trigger Tree window: allows you to explore the triggers in the game
      which is most of the game's scripting.
      A trigger [T] contains two things: a condition and a list of actions.
      The condition [C] is evaluated every frame (?), and if the result is True,
      then the list of actions is executed. An action is just sending an
      event/message to any kind of object (you can also try sending events
      in the Selected Object window).
      A trigger domain [D] is just a group of triggers.
      A condition [C] can either be a ==/>=/<= comparator with two compared data,
      or a and/or combiner of other conditions.