Skip to content

Releases: AdrienTD/xxl-inspector

XXL Inspector v0.2

24 Aug 16:13
Compare
Choose a tag to compare

This release adds support to the XXL1/2 Remasters!
(Only works on the latest Steam version.)

Now have fun exploring the lost sectors of Rome!

This release also contains the XXL1 Cheats and Chaos features like rains of bonuses and bombs! 💣
These features actually existed for 2 years but I haven't made a proper release here on the Releases section
of GitHub, but better late than never I guess! 😅

Note that the Chaos features aren't available for the Remaster though, and other features might be broken and crash the game.
This version of the XXL Inspector is released as is, and I won't necessarily continue work on it, since it is mainly a tool for me
to reverse engineer the games, and it already does a decent job for me, and would like to focus on more interesting projects, so don't expect any updates for a long time.

XXL Inspector v0.1.1

20 Jan 14:49
Compare
Choose a tag to compare

New in v0.1.1:

  • Common:
    • In Selected Object, you can now send events/messages to the object.
  • XXL1:
    • In Cheats, added Crate Randomizer: randomizes the content of crates on
      loading a level.
    • In Cheats, added Disable HUD: hides the HUD for cinematic experience
      (pause and unpause game to enable HUD).
    • In Selected Object > Movable, added Attach camera, to attach the camera
      on the selected node (from the Scene Tree).
      You open the Scene Tree window and select a node, then you open the
      Selected Object window, click Movable, then click Attach camera.
    • In Crate Detector, added "Center on Asterix" to center the crate view on
      Asterix's position.
  • XXL2/OG:
    • Added Trigger Tree window: allows you to explore the triggers in the game
      which is most of the game's scripting.
      A trigger [T] contains two things: a condition and a list of actions.
      The condition [C] is evaluated every frame (?), and if the result is True,
      then the list of actions is executed. An action is just sending an
      event/message to any kind of object (you can also try sending events
      in the Selected Object window).
      A trigger domain [D] is just a group of triggers.
      A condition [C] can either be a ==/>=/<= comparator with two compared data,
      or a and/or combiner of other conditions.

XXL Inspector v0.1

30 Jul 23:54
Compare
Choose a tag to compare

Very first release. May contain bugs. Feedback appreciated! 😋