fs: Keep trash registry entry when restore fails - #61791
Merged
Merged
Conversation
A failed restore, for example, a collision at the original path, used to remove the `TrashedEntry` from the registry before attempting the operation, so any later attempt with the same `TrashId` would report an `AlreadyRestored` error, even though the item still sat in the system trash. This commit updates the restore path to remove the entry only after the restore succeeds, both on `RealFs` and `FakeFs`. Also log, rather than silently discard, a failed undo-history record in the project panel's drag-to-copy path, matching the sibling call sites.
AtlantisPleb
pushed a commit
to OpenAgentsInc/omega
that referenced
this pull request
Jul 30, 2026
# Objective A failed restore, for example, a collision at the original path, used to remove the `TrashedEntry` from the registry before attempting the operation, so any later attempt with the same `TrashId` would report an `AlreadyRestored` error, even though the item still sat in the system trash. ## Solution Update both `RealFs::restore` and `FakeFs::restore` to remove the entry only after the restore succeeds. There's also a small unrelated change in `ProjectPanel::drag_onto` to log, rather than silently discard, a failed undo-history record in the project panel, matching existing call sites. ## Testing Introduced a new test for these changes – `restore_can_be_retried_after_collision` . ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [ ] Unsafe blocks (if any) have justifying comments - [ ] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable --- Release Notes: - N/A (cherry picked from commit f85349b)
jolutz
pushed a commit
to jolutz/zed
that referenced
this pull request
Aug 8, 2026
# Objective A failed restore, for example, a collision at the original path, used to remove the `TrashedEntry` from the registry before attempting the operation, so any later attempt with the same `TrashId` would report an `AlreadyRestored` error, even though the item still sat in the system trash. ## Solution Update both `RealFs::restore` and `FakeFs::restore` to remove the entry only after the restore succeeds. There's also a small unrelated change in `ProjectPanel::drag_onto` to log, rather than silently discard, a failed undo-history record in the project panel, matching existing call sites. ## Testing Introduced a new test for these changes – `restore_can_be_retried_after_collision` . ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [ ] Unsafe blocks (if any) have justifying comments - [ ] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable --- Release Notes: - N/A
playdohface
pushed a commit
to playdohface/zed
that referenced
this pull request
Aug 29, 2026
# Objective A failed restore, for example, a collision at the original path, used to remove the `TrashedEntry` from the registry before attempting the operation, so any later attempt with the same `TrashId` would report an `AlreadyRestored` error, even though the item still sat in the system trash. ## Solution Update both `RealFs::restore` and `FakeFs::restore` to remove the entry only after the restore succeeds. There's also a small unrelated change in `ProjectPanel::drag_onto` to log, rather than silently discard, a failed undo-history record in the project panel, matching existing call sites. ## Testing Introduced a new test for these changes – `restore_can_be_retried_after_collision` . ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [ ] Unsafe blocks (if any) have justifying comments - [ ] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable --- Release Notes: - N/A
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Objective
A failed restore, for example, a collision at the original path, used to remove the
TrashedEntryfrom the registry before attempting the operation, so any later attempt with the sameTrashIdwould report anAlreadyRestorederror, even though the item still sat in the system trash.Solution
Update both
RealFs::restoreandFakeFs::restoreto remove the entry only after the restore succeeds. There's also a small unrelated change inProjectPanel::drag_ontoto log, rather than silently discard, a failed undo-history record in the project panel, matching existing call sites.Testing
Introduced a new test for these changes –
restore_can_be_retried_after_collision.Self-Review Checklist:
Release Notes: