gpui: Free atlas tile space when removing tiles - #58874
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maxbrunsfeld
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liusuren123
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Jun 24, 2026
Partially addresses zed-industries#54659 `PlatformAtlas::remove` removed the tile from `tiles_by_key` and decremented the texture's refcount, but never returned the tile's rectangle to the etagere allocator. Removed tiles' space could only be reclaimed if the entire texture was dropped, which doesn't happen if glyph/emoji share the texture. Because we don't have correct glyph/emoji removal I added regression tests on all three platforms to prevent this from occurring as well. Note: this doesn't fix glyph eviction or the nil-texture panic from zed-industries#54659; those are follow ups. Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable Closes #ISSUE Release Notes: - gpui: Fix GPUI memory growing unboundedly when images are repeatedly loaded and released
This was referenced Jul 1, 2026
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jonx
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Jul 17, 2026
Partially addresses zed-industries#54659 `PlatformAtlas::remove` removed the tile from `tiles_by_key` and decremented the texture's refcount, but never returned the tile's rectangle to the etagere allocator. Removed tiles' space could only be reclaimed if the entire texture was dropped, which doesn't happen if glyph/emoji share the texture. Because we don't have correct glyph/emoji removal I added regression tests on all three platforms to prevent this from occurring as well. Note: this doesn't fix glyph eviction or the nil-texture panic from zed-industries#54659; those are follow ups. Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable Closes #ISSUE Release Notes: - gpui: Fix GPUI memory growing unboundedly when images are repeatedly loaded and released
jolutz
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Aug 8, 2026
Partially addresses zed-industries#54659 `PlatformAtlas::remove` removed the tile from `tiles_by_key` and decremented the texture's refcount, but never returned the tile's rectangle to the etagere allocator. Removed tiles' space could only be reclaimed if the entire texture was dropped, which doesn't happen if glyph/emoji share the texture. Because we don't have correct glyph/emoji removal I added regression tests on all three platforms to prevent this from occurring as well. Note: this doesn't fix glyph eviction or the nil-texture panic from zed-industries#54659; those are follow ups. Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable Closes #ISSUE Release Notes: - gpui: Fix GPUI memory growing unboundedly when images are repeatedly loaded and released
KaiserKarel
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Aug 23, 2026
Partially addresses zed-industries#54659 `PlatformAtlas::remove` removed the tile from `tiles_by_key` and decremented the texture's refcount, but never returned the tile's rectangle to the etagere allocator. Removed tiles' space could only be reclaimed if the entire texture was dropped, which doesn't happen if glyph/emoji share the texture. Because we don't have correct glyph/emoji removal I added regression tests on all three platforms to prevent this from occurring as well. Note: this doesn't fix glyph eviction or the nil-texture panic from zed-industries#54659; those are follow ups. Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable Closes #ISSUE Release Notes: - gpui: Fix GPUI memory growing unboundedly when images are repeatedly loaded and released
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Partially addresses #54659
PlatformAtlas::removeremoved the tile fromtiles_by_keyand decremented the texture's refcount, but never returned the tile's rectangle to the etagere allocator. Removed tiles' space could only be reclaimed if the entire texture was dropped, which doesn't happen if glyph/emoji share the texture. Because we don't have correct glyph/emoji removalI added regression tests on all three platforms to prevent this from occurring as well.
Note: this doesn't fix glyph eviction or the nil-texture panic from #54659; those are follow ups.
Self-Review Checklist:
Closes #ISSUE
Release Notes: