agent_ui: Cache cross-channel thread import check off the render loop - #58402
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benbrandt
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Jun 3, 2026
channels_with_threads opened a fresh SQLite connection per release-channel database on every call, and the sidebar called it twice per frame from its render path, blocking the render loop on disk I/O. Run the per-channel checks on a background thread and cache the resulting channel names once at sidebar construction, since the per-channel databases cannot change while this process runs. Release Notes: - Improved agent panel sidebar rendering performance by no longer querying release-channel databases on every frame
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TomPlanche
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Jun 8, 2026
…zed-industries#58402) channels_with_threads opened a fresh SQLite connection per release-channel database on every call, and the sidebar called it twice per frame from its render path, blocking the render loop on disk I/O. Run the per-channel checks on a background thread and cache the resulting channel names once at sidebar construction, since the per-channel databases cannot change while this process runs. Release Notes: - Fixed a cause of stutters in the agent panel sidebar rendering
This was referenced Jun 10, 2026
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liusuren123
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Jun 24, 2026
…zed-industries#58402) channels_with_threads opened a fresh SQLite connection per release-channel database on every call, and the sidebar called it twice per frame from its render path, blocking the render loop on disk I/O. Run the per-channel checks on a background thread and cache the resulting channel names once at sidebar construction, since the per-channel databases cannot change while this process runs. Release Notes: - Fixed a cause of stutters in the agent panel sidebar rendering
This was referenced Jul 1, 2026
This was referenced Jul 10, 2026
jonx
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Jul 17, 2026
…zed-industries#58402) channels_with_threads opened a fresh SQLite connection per release-channel database on every call, and the sidebar called it twice per frame from its render path, blocking the render loop on disk I/O. Run the per-channel checks on a background thread and cache the resulting channel names once at sidebar construction, since the per-channel databases cannot change while this process runs. Release Notes: - Fixed a cause of stutters in the agent panel sidebar rendering
jolutz
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Aug 8, 2026
…zed-industries#58402) channels_with_threads opened a fresh SQLite connection per release-channel database on every call, and the sidebar called it twice per frame from its render path, blocking the render loop on disk I/O. Run the per-channel checks on a background thread and cache the resulting channel names once at sidebar construction, since the per-channel databases cannot change while this process runs. Release Notes: - Fixed a cause of stutters in the agent panel sidebar rendering
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channels_with_threads opened a fresh SQLite connection per release-channel database on every call, and the sidebar called it twice per frame from its render path, blocking the render loop on disk I/O.
Run the per-channel checks on a background thread and cache the resulting channel names once at sidebar construction, since the per-channel databases cannot change while this process runs.
Release Notes: