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Update gamestart.c
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Revert incorrect randomizer bug fix.
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zaphod77 authored Nov 16, 2024
1 parent 2d51b09 commit bec9833
Showing 1 changed file with 4 additions and 4 deletions.
8 changes: 4 additions & 4 deletions src/game/gamestart.c
Original file line number Diff line number Diff line change
Expand Up @@ -5250,7 +5250,7 @@ void statSelectMode(int32_t player) {
gameMode[player] = 3;
if(gameMode[player] == 8)
gameMode[player] = 7;
versusInit(player);
// versusInit(player); //fix is wrong
}
// その他
if(statusc[player * 10 + 2] == 2) {
Expand Down Expand Up @@ -5281,7 +5281,7 @@ void statSelectMode(int32_t player) {
gameMode[player] = 6;
if(gameMode[player] == 8)
gameMode[player] = 9;
versusInit(player);
// versusInit(player); // wrong fix to bug
}
// その他
if(statusc[player * 10 + 2] == 2) {
Expand Down Expand Up @@ -5331,7 +5331,7 @@ void statSelectMode(int32_t player) {
ori_opt[player]--;
if(ori_opt[player] < 0)
ori_opt[player] = 3;
versusInit(player);
// versusInit(player); // fix is wrong
}
if(statusc[player * 10 + 2] == 2) {
if(statusc[player * 10 + 3] == 0) {
Expand Down Expand Up @@ -5389,7 +5389,7 @@ void statSelectMode(int32_t player) {
ori_opt[player]++;
if(ori_opt[player] > 3)
ori_opt[player] = 0;
versusInit(player);
// versusInit(player); fix is wrong
}
if(statusc[player * 10 + 2] == 2) {
if(statusc[player * 10 + 3] == 0) {
Expand Down

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