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Update gamestart.c
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Really fix stupid mini select nonsense with rando and tomoyo.
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zaphod77 authored Nov 16, 2024
1 parent 94585e5 commit 4c9a956
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/game/gamestart.c
Original file line number Diff line number Diff line change
Expand Up @@ -3395,7 +3395,7 @@ void versusInit(int32_t player) {
// re-initialize start_nextc
start_nextc[player]=0; // continuing sets start_nextc to stage_nextc. this undoes this to avoid breaking the FOLLOWING replay.
// tomoyoのパターン #1.60c7l9
if( ((gameMode[player] == 6) && (!randommode[player])) || (nextblock ==11)|| ((p_nextblock ==11)&&(gameMode[player] == 5))) {
if( (!getPushState(player, BTN_B) && (gameMode[player] == 6) && (!randommode[player])) || (nextblock ==11)|| ((p_nextblock ==11)&&(gameMode[player] == 5))) {
if(start_stage[player] < 100){ //通常
// use sakura bag.
len = YGS2kStrLen(nextb_list);
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