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Hi everyone! I hope I did it right with creating a thread.. I have a spline that my camera moves back and forth on when scrolling with the mouse wheel. My problem is that I am not able to look left/right in my 3d scene anymore with mousemove. Like this but on mousewheel/scroll Path moving done the same way as in the example here
While on
And the rotate itself
The question is which parameter should I use to apply my It's either overwriting each other, or render conflicting as in the You can see this as a ref |
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Found the solution, is to use
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Found the solution, is to use
.setViewOffset
. Somehow it's not in the docs in Methods.Then you can lerp the calculated value for this method and put it in the render.