An Evolutionary approach to building winning Hearthstone decks
Based on the wonderful open source HS simulator - Hearthbreaker.
To Do list:
- create a task list item
- implement SGA skeleton
- implement random deck creation
- init_population()
- implement single elimination tournament
- implement parent selection
- Fix bug - decks change over time during games
- implement Crossover
- implement Mutation
- fill genetic algorithm