Simple refinement types for Rust.
A basic introduction to the library is available on my blog.
For detailed information, please see the documentation on docs.rs.
use refined::{prelude::*, boolean::And, boundable::unsigned::{ClosedInterval, NonZero}, string::Trimmed};
use serde::{Serialize, Deserialize};
use serde_json::{json, from_value};
type MovieRating = Refinement<u8, ClosedInterval<1, 10>>;
type NonEmptyString = Refinement<String, And<Trimmed, NonZero>>;
#[derive(Debug, Serialize, Deserialize)]
struct Movie {
title: NonEmptyString,
director: NonEmptyString,
rating: MovieRating
}
fn main() {
let movie: Movie = from_value(json!({
"title": "V for Vendetta",
"director": "James McTeigue",
"rating": 10
})).unwrap();
let malformed_movie: Movie = from_value(json!({
"title": "Missing a director",
"director": "",
"rating": 1
}));
assert!(malformed_movie.is_err());
}
The basic usage example on docs.rs is a minimal example that should be easy to follow.
You can also use the examples to get
started. Each example is a complete cargo project of its own. They are meant to be run with
cargo run
so that you can view their output and reference it against the code.
There are a number of pre-existing libraries with a similar aim to refined
. While I make no
assertion that refined
is in any way "superior" to these other libraries when it comes to the
functionality that they provide, I had three principles in mind during development that I believe
are not met by any other library:
- Simplicity: a design that anyone should be able to look at and understand. This immediately rules out any approach include proc macros
- Maintainability: it should be simple to keep the library up to date, add functionality, fix bugs, etc. Other developers should be able to contribute to the project without difficulty
- Extensbility: the ability for downstream consumers of the library to easily add their own
extensions without requiring contribution to the core
refined
library
A direct comparison against some of the more popular options:
- nutype: entirely built around proc macros. I think this is
a very cool project, and the proc macro approach might be more powerful than what
refined
is able to achieve, but there is too much "magic" involved for my liking. I'd like my types to be easy to understand and modify - refined_type: requires explicit implementations for
every rule and type combination; for me, this is a significant impediment to both
maintainability and extensibility. Macro-based "combiners" also fall outside of my goals for
refined
- prae: more magical even than nutype. Again, a cool library, but I do not want to write a macro DSL to define my types
Ultimately, it comes down to a matter of style and taste. All of these libraries function well, and the same end goal can be achieved using any of them. The real question for users is "Which style of interaction with a library do you prefer?".