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This repository was archived by the owner on Jul 1, 2020. It is now read-only.

Testing Patches

Süleyman Yasir KULA edited this page May 15, 2020 · 4 revisions

After creating a patch, you can quickly test it via the PatcherControlPanelDemo example scene without having to upload the patch files to a server first:

  • simply assign the PatchFiles (or Output) directory to VersionInfo.info's BaseDownloadURL: <BaseDownloadURL>file://C:\Users\USERNAME\Desktop\Project\Output\</BaseDownloadURL> (notice how the path ends with a path separator char)(don't forget to revert its value afterwards)
  • open the PatcherControlPanelDemo scene and enter Play mode
  • fill the required fields (use file://C:\Users\USERNAME\Desktop\Project\Output\VersionInfo.info as VersionInfo URL) and hit PATCH!

unity-testing-patches

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