MIT License #45
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I see that if I distribute the this as it is, I need to include the MIT License. I have a question, though? If I make a computer program in Unity3D that uses this as the file browser/saver/loader, but is not the main part of the program, do I need to include the MIT License here too, or can it be left out? If I do need to include the MIT License, where is it required (examples: within the user interface of the program itself, In the Unity3D editor before I build the program, As a text file that accompanies the program)? |
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Replies: 1 comment 2 replies
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I honestly don't know. I also ask myself the same questions sometimes. However, the asset is also available on Asset Store and AFAIK, you don't need to include a license file when you install the asset from Asset Store. |
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I honestly don't know. I also ask myself the same questions sometimes. However, the asset is also available on Asset Store and AFAIK, you don't need to include a license file when you install the asset from Asset Store.