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Original file line number | Diff line number | Diff line change |
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UI improvements: | ||
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TileInfoTable improvements - see | ||
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Changed Black in UI to Charcoal - see | ||
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More unit table improvements - see | ||
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Better icons in unit description table - see | ||
- Tile Info Table | ||
- Changed Black to Charcoal | ||
- Unit description table | ||
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Fixed cities built on pillages roads colored red | ||
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fix: Scroll position indicators do not block minimap clicks | ||
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Fixed scroll position indicator | ||
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Fixed Thai diacritic support | ||
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Added "exit" button in world screen popup menu | ||
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Fixed AI religion belief assessment (far too much weight given to tiles) | ||
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default mirroring none | ||
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Added river mirroring | ||
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Simplified mirroring code in prep for rivers | ||
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Removed 'ignore touhidurr notifications' | ||
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Add Avg Victory Turns to Simulation - By itanasi | ||
Fixed AI religion belief assessment | ||
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Increase starting Luxury amount to match Civ 5 - By SeventhM | ||
Increase starting Luxury amount to match Civ 5 - By SeventhM | ||
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UI tweaks and fixes: dividers, checkbox-to-text spacing, multiplayer tab connection button - By Toxile | ||
UI fixes: dividers, checkbox-to-text spacing, multiplayer tab connection button - By Toxile (new contributor!) |