Early (unstable) preview build
Pre-release
Pre-release
- fix for shader compilation DLL problem on certain versions of Windows 7
- new scene features enabled: volumetric fog & ocean
This is an early build of XLE, showing some core Level Editor functionality, and basic sample functionality. This is x64 Windows build.
Find some documentation here.
Only minimal sample data is provided. You will need to use your own models and textures to build a scene.
Unzip and run "bin/LevelEditor.exe" to get started. There is some documentation on the blog.
You will also need Visual C++ Redistributable Packages for Visual Studio 2013