Releases: xTracr/RealCamera
Releases · xTracr/RealCamera
v0.6.1-beta-1.21
1.21 Fabric & NeoForge
Full Changelog: 0.6.1-beta-1.20.1...0.6.1-beta-1.21
v0.6.1-beta-1.20.1
- Fixed #66 and added back part of disable feature
- Fixed #21 updated localization and added message on failure
- Fixed some ui issues
- Localization update
- Allowed disabling based on texture id
- Changed the way to construct BindingTarget
- Compatible with union VertexConsumer
- Korean Localization add (#74)
- Compatible with different draw modes
Full Changelog: 0.6.0-beta-1.20.1...0.6.1-beta-1.20.1
v0.6.0-beta-1.20.1
- Optimized some codes
- Fixed # 59 and #60
Full Changelog: 0.6.0-alpha.4-1.20.1...0.6.0-beta-1.20.1
v0.6.0-alpha.4-1.20.1
- Optimized some codes
- Removed deprecated code
- Added 'priority' to binding targets
Full Changelog: 0.6.0-alpha.3-1.20.1...0.6.0-alpha.4-1.20.1
v0.6.0-alpha.3-1.20.1
- Changed to bind based on UV coordinates and Improved ModelViewScreen
- Fixed #54
- Improved Gui and Fixed a bug that would cause crash
- Added more icons and allowed selection or deletion of saved configs i…
- Changed the 'Offset Model' option to 'Bind X/Y/Z Coordinate' options
- Improved logic for 'Auto Bind' mode
- Combined the "Bind Pitch/Yaw/Roll" options
- Added 'preview' feature
- Changed localization format
- Removed commands
- Improved default configs and reformatted code
Full Changelog: 0.6.0-alpha.2-1.20.1...0.6.0-alpha.3-1.20.1
v0.6.0-alpha.2-1.20.1
- Fixed #41, #46 and #48
- Fix minor grammar errors (#44)
- Optimized the GUI display and changed logic of selection button
- Changed the way to render player
- Added pause button and show cube button
- Allowed to disable rendering vertices based on depth relative to screen
- Added 'AutoBind' feature
Full Changelog: 0.6.0-alpha.1-1.20.1...0.6.0-alpha.2-1.20.1
v0.6.0-alpha.1-1.20.1
- Added model view screen (experimental)
- Allowed to select the model part you want to bind directly in the screen (experimental)
Some basic information about the experimental feature.
v0.5.5-beta-1.20.2
- Changed the way of clipping to space to avoid #37
- Deleted the option of disabling "clip to space"
- Separate the part that modifies camera from the part that computes it
v0.5.5-beta-1.19.4
- Changed the way of clipping to space to avoid #37
- Deleted the option of disabling "clip to space"
- Separate the part that modifies camera from the part that computes it
v0.5.5-beta-1.19.2
- Changed the way of clipping to space to avoid #37
- Deleted the option of disabling "clip to space"
- Separate the part that modifies camera from the part that computes it