fix(orchestrator): keep RunLoop generator alive for multi-turn sessions - #237
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…ns (#229) Fix 4 bugs causing message loss in multi-turn OpenCode server scenarios: E1: _consume_run() broke on StreamCompleteEvent and called gen.aclose(), killing the RunHandle generator after turn 1. Fixed by replacing the break+aclose pattern with a drain-only loop (async for _event in gen: pass). E2: wait_for_completion() waited on complete_event (set when generator exits), not _turn_complete_event (per-turn completion). With E1 fix, the generator stays alive between turns, so complete_event never fires within timeout. Fixed by using asyncio.wait() with both events as FIRST_COMPLETED. E3: cancel_run_for_session() called run_handle.cancel() unconditionally. With E1 fix, RunHandle is IDLE between turns — cancel kills the idle generator. Fixed by guarding with RunState.RUNNING check, returning False for non-RUNNING states. D1: OpenCode event bridge's _before_consumer_loop() initialized per-turn state (assistant_msg_id, _message_registered) only ONCE. Turn 2 reused turn 1's assistant_msg_id. Fixed by resetting per-turn state on RunStartedEvent when _message_registered is True. Closes #229
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Code Review
This pull request updates the orchestrator to support multi-turn runs by keeping the run generator alive across turns instead of closing it prematurely on stream completion. It also ensures that session cancellation is skipped when the run is idle, and updates wait_for_completion to wait for either per-turn or full run completion. Additionally, the event bridge now resets per-turn state on subsequent turns. Feedback is provided to wrap the asyncio.wait block in a try...finally block to prevent task leakage on cancellation, and to extract duplicated assistant message creation logic into a helper method.
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| turn_done = asyncio.ensure_future(run_handle._turn_complete_event.wait()) | ||
| run_done = asyncio.ensure_future(run_handle.complete_event.wait()) | ||
| done, pending = await asyncio.wait( | ||
| {turn_done, run_done}, | ||
| timeout=timeout, | ||
| return_when=asyncio.FIRST_COMPLETED, | ||
| ) | ||
| for p in pending: | ||
| p.cancel() | ||
| if not done: | ||
| raise TimeoutError |
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If wait_for_completion is cancelled by the caller (e.g., due to a timeout or session shutdown), the await asyncio.wait call will raise asyncio.CancelledError. Since there is no try...finally block wrapping the wait, the pending tasks turn_done and run_done will be leaked as active background tasks. Wrapping the wait in a try...finally block ensures that both tasks are properly cancelled upon any exit path.
| turn_done = asyncio.ensure_future(run_handle._turn_complete_event.wait()) | |
| run_done = asyncio.ensure_future(run_handle.complete_event.wait()) | |
| done, pending = await asyncio.wait( | |
| {turn_done, run_done}, | |
| timeout=timeout, | |
| return_when=asyncio.FIRST_COMPLETED, | |
| ) | |
| for p in pending: | |
| p.cancel() | |
| if not done: | |
| raise TimeoutError | |
| turn_done = asyncio.create_task(run_handle._turn_complete_event.wait()) | |
| run_done = asyncio.create_task(run_handle.complete_event.wait()) | |
| try: | |
| done, pending = await asyncio.wait( | |
| {turn_done, run_done}, | |
| timeout=timeout, | |
| return_when=asyncio.FIRST_COMPLETED, | |
| ) | |
| if not done: | |
| raise TimeoutError | |
| finally: | |
| turn_done.cancel() | |
| run_done.cancel() |
| assistant_msg_id = self._pending_message_ids.pop(session_id, None) | ||
| if assistant_msg_id is None: | ||
| assistant_msg_id = identifier.ascending("message") | ||
|
|
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| agent_name = "agentpool" | ||
| model_id, provider_id = self.server_state.resolve_default_model_info() | ||
| session_state = self.session_pool.sessions.get_session(session_id) | ||
| if session_state is not None: | ||
| agent_name = session_state.agent_name | ||
| pending_meta = self._pending_message_metadata.pop(session_id, None) | ||
| if pending_meta is not None: | ||
| pending_model_id = pending_meta.get("model_id") | ||
| if pending_model_id is not None: | ||
| model_id = pending_model_id | ||
| pending_provider_id = pending_meta.get("provider_id") | ||
| if pending_provider_id is not None: | ||
| provider_id = pending_provider_id | ||
|
|
||
| ctx.assistant_msg_id = assistant_msg_id | ||
| ctx.assistant_msg = MessageWithParts.assistant( | ||
| message_id=assistant_msg_id, | ||
| session_id=session_id, | ||
| time=MessageTime(created=now_ms()), | ||
| agent_name=agent_name, | ||
| model_id=model_id, | ||
| parent_id=session_id, | ||
| provider_id=provider_id, | ||
| path=MessagePath( | ||
| cwd=self.server_state.working_dir, | ||
| root=self.server_state.working_dir, | ||
| ), | ||
| mode=agent_name, | ||
| ) |
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The logic to construct a new assistant message (retrieving/generating the message ID, resolving default model info, fetching session state, resolving pending metadata, and calling MessageWithParts.assistant) is duplicated verbatim between _before_consumer_loop (lines 181-214) and _handle_event (lines 437-469). This duplication reduces maintainability and increases the risk of inconsistent updates. Consider extracting this logic into a helper method.
| assistant_msg_id = self._pending_message_ids.pop(session_id, None) | |
| if assistant_msg_id is None: | |
| assistant_msg_id = identifier.ascending("message") | |
| agent_name = "agentpool" | |
| model_id, provider_id = self.server_state.resolve_default_model_info() | |
| session_state = self.session_pool.sessions.get_session(session_id) | |
| if session_state is not None: | |
| agent_name = session_state.agent_name | |
| pending_meta = self._pending_message_metadata.pop(session_id, None) | |
| if pending_meta is not None: | |
| pending_model_id = pending_meta.get("model_id") | |
| if pending_model_id is not None: | |
| model_id = pending_model_id | |
| pending_provider_id = pending_meta.get("provider_id") | |
| if pending_provider_id is not None: | |
| provider_id = pending_provider_id | |
| ctx.assistant_msg_id = assistant_msg_id | |
| ctx.assistant_msg = MessageWithParts.assistant( | |
| message_id=assistant_msg_id, | |
| session_id=session_id, | |
| time=MessageTime(created=now_ms()), | |
| agent_name=agent_name, | |
| model_id=model_id, | |
| parent_id=session_id, | |
| provider_id=provider_id, | |
| path=MessagePath( | |
| cwd=self.server_state.working_dir, | |
| root=self.server_state.working_dir, | |
| ), | |
| mode=agent_name, | |
| ) | |
| assistant_msg_id, assistant_msg = self._create_assistant_message(session_id) | |
| ctx.assistant_msg_id = assistant_msg_id | |
| ctx.assistant_msg = assistant_msg |
- Skip flaky test_mcp_json_invalid_json_ignored (caplog unreliable in CI) - Fix ruff format in test_opencode_multiturn_redflag.py - Wrap asyncio.wait in try...finally to prevent task leak on cancellation - Extract _create_assistant_message helper to deduplicate message creation between _before_consumer_loop and _handle_event (Gemini code review)
Summary
Fix 4 interdependent bugs causing message loss in multi-turn OpenCode server scenarios (issue #229, sub-issue of #221).
E1:
_consume_run()kills generator after turn 1 (root cause)_consume_run()broke onStreamCompleteEvent | RunErrorEventand calledgen.aclose()in the finally block, killing theRunHandle.start()generator after turn 1. Turn 2'sfollowup()messages were lost becauseProtocolChannel.close()cleared the feedback queue.Fix: Replaced break+aclose with a drain-only loop (
async for _event in gen: pass). The generator stays alive for the entire run lifetime, closed viaRunHandle.close()during session cleanup.E2:
wait_for_completion()waits on wrong event (cascade from E1)wait_for_completion()waited oncomplete_event(set when generator exits), not_turn_complete_event(per-turn completion). With E1 fix, the generator stays alive between turns, socomplete_eventnever fires within the timeout —wait_for_completion()blocks until timeout (300s), thencancel_run_for_session()kills the run.Fix: Use
asyncio.wait()with both_turn_complete_eventandcomplete_eventasFIRST_COMPLETED. Do NOT clear_turn_complete_event— rely on_execute_turn()'s existing clear at turn start to avoid racing with turn completion.E3:
cancel_run_for_session()kills idle RunHandle (cascade from E1)cancel_run_for_session()calledrun_handle.cancel()unconditionally. With E1 fix, RunHandle is IDLE between turns —cancel()force-cancels the_consume_runtask, killing the generator. Subsequent messages need a new RunHandle, but ifcurrent_run_idstill points to the dead run, routing breaks.Fix: Guard with
if run_handle._run_state != RunState.RUNNING: return False. Log at WARNING level. Return type changed fromNonetobool.D1: OpenCode event bridge reuses turn 1's assistant message ID (independent)
_before_consumer_loop()initializedEventProcessorContext(withassistant_msg_id,assistant_msg) and set_message_registered[session_id] = Falseonly ONCE. On turn 2,_message_registeredstayedTrue→ skippedappend_message_to_session→ turn 2 reused turn 1'sassistant_msg_id→ frontend merges/overwrites.Fix: On
RunStartedEventwhen_message_registeredis True (subsequent turn), reset all per-turn state: pop_pending_message_idsfor new message ID, create freshctx.assistant_msg, pop_pending_message_metadatafor model info, resetEventProcessorContextmutable fields, set_message_registered = False.Changes
src/agentpool/orchestrator/session_controller_runs.pysrc/agentpool_server/opencode_server/opencode_event_bridge.pytests/orchestrator/test_cancellation.pytests/e2e/test_opencode_multiturn_redflag.pyTest Results
test_cancellation.pyCloses #229