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17 changes: 17 additions & 0 deletions usermods/pov_display/README.md
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## POV Display usermod

This usermod adds a new effect called “POV Image”.

To get it working:
- Resize your image. The height must match the number of LEDs in your strip/segment.
- Rotate your image 90° clockwise (height becomes width).
- Upload a BMP image (24-bit, uncompressed) to the ESP filesystem using the “/edit” URL.
- Select the “POV Image” effect.
- Set the segment name to the absolute filesystem path of the image (e.g., “/myimage.bmp”).
- Rotate the segment at approximately 20 RPM.
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Outdated
- Enjoy the show!

Notes:
- Only 24-bit uncompressed BMP files are supported.
- The image must fit into ~64 KB of RAM (width × height × 3 bytes, plus row padding to a 4-byte boundary).
- The path must be absolute.
141 changes: 141 additions & 0 deletions usermods/pov_display/bmpimage.cpp
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#include "bmpimage.h"
#define BUF_SIZE 64000

byte _buffer[BUF_SIZE];

uint16_t read16(File &f) {
uint16_t result;
f.read((uint8_t *)&result,2);
return result;
}

uint32_t read32(File &f) {
uint32_t result;
f.read((uint8_t *)&result,4);
return result;
}

bool BMPimage::init(const char * fn) {
File bmpFile;
int bmpDepth;
//first, check if filename exists
if (!WLED_FS.exists(fn)) {
return false;
}

bmpFile = WLED_FS.open(fn);
if (!bmpFile) {
_valid=false;
return false;
}

//so, the file exists and is opened
// Parse BMP header
uint16_t header = read16(bmpFile);
if(header != 0x4D42) { // BMP signature
_valid=false;
bmpFile.close();
return false;
}

//read and ingnore file size
read32(bmpFile);
(void)read32(bmpFile); // Read & ignore creator bytes
_imageOffset = read32(bmpFile); // Start of image data
// Read DIB header
read32(bmpFile);
_width = read32(bmpFile);
_height = read32(bmpFile);
if(read16(bmpFile) != 1) { // # planes -- must be '1'
_valid=false;
bmpFile.close();
return false;
}
bmpDepth = read16(bmpFile); // bits per pixel
if((bmpDepth != 24) || (read32(bmpFile) != 0)) { // 0 = uncompressed {
_width=0;
_valid=false;
bmpFile.close();
return false;
}
// If _height is negative, image is in top-down order.
// This is not canon but has been observed in the wild.
if(_height < 0) {
_height = -_height;
}
//now, we have successfully got all the basics
// BMP rows are padded (if needed) to 4-byte boundary
_rowSize = (_width * 3 + 3) & ~3;
//check image size - if it is too large, it will be unusable
if (_rowSize*_height>BUF_SIZE) {
_valid=false;
bmpFile.close();
return false;
}

bmpFile.close();
// Ensure filename fits our buffer (segment name length constraint).
size_t len = strlen(fn);
if (len > WLED_MAX_SEGNAME_LEN) {
return false;
}
strncpy(filename, fn, sizeof(filename));
filename[sizeof(filename) - 1] = '\0';
_valid = true;
return true;
}
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void BMPimage::clear(){
strcpy(filename, "");
_width=0;
_height=0;
_rowSize=0;
_imageOffset=0;
_loaded=false;
_valid=false;
}

bool BMPimage::load(){
const size_t size = (size_t)_rowSize * (size_t)_height;
if (size > BUF_SIZE) {
return false;
}
File bmpFile = WLED_FS.open(filename);
if (!bmpFile) {
return false;
}
bmpFile.seek(_imageOffset);
const size_t readBytes = bmpFile.read(_buffer, size);
bmpFile.close();
if (readBytes != size) {
_loaded = false;
return false;
}
_loaded = true;
return true;
}
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byte* BMPimage::line(uint16_t n){
if (_loaded) {
return (_buffer+n*_rowSize);
} else {
return NULL;
}
}

uint32_t BMPimage::pixelColor(uint16_t x, uint16_t y){
uint32_t pos;
byte b,g,r; //colors
if (! _loaded) {
return 0;
}
if ( (x>=_width) || (y>=_height) ) {
return 0;
}
pos=y*_rowSize + 3*x;
//get colors. Note that in BMP files, they go in BGR order
b= _buffer[pos++];
g= _buffer[pos++];
r= _buffer[pos];
return (r<<16|g<<8|b);
}
50 changes: 50 additions & 0 deletions usermods/pov_display/bmpimage.h
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#ifndef _BMPIMAGE_H
#define _BMPIMAGE_H
#include "Arduino.h"
#include "wled.h"

/*
* This class describes a bitmap image. Each object refers to a bmp file on
* filesystem fatfs.
* To initialize, call init(), passign to it name of a bitmap file
* at the root of fatfs filesystem:
*
* BMPimage myImage;
* myImage.init("logo.bmp");
*
* For performance reasons, before actually usign the image, you need to load
* it from filesystem to RAM:
* myImage.load();
* All load() operations use the same reserved buffer in RAM, so you can only
* have one file loaded at a time. Before loading a new file, always unload the
* previous one:
* myImage.unload();
*/

class BMPimage {
public:
int height() {return _height; }
int width() {return _width; }
int rowSize() {return _rowSize;}
bool isLoaded() {return _loaded; }
bool load();
void unload() {_loaded=false; }
byte * line(uint16_t n);
uint32_t pixelColor(uint16_t x,uint16_t y);
bool init(const char* fn);
void clear();
char * getFilename() {return filename;};

private:
char filename[WLED_MAX_SEGNAME_LEN+1]="";
int _width=0;
int _height=0;
int _rowSize=0;
int _imageOffset=0;
bool _loaded=false;
bool _valid=false;
};

extern byte _buffer[];

#endif
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"name:": "pov_display",
"build": { "libArchive": false},
"dependencies": {
"bitbank2/PNGdec":"^1.0.3"
}
}
47 changes: 47 additions & 0 deletions usermods/pov_display/pov.cpp
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#include "pov.h"

POV::POV() {}

void POV::showLine(const byte * line, uint16_t size){
uint16_t i, pos;
uint8_t r, g, b;
if (!line) {
// All-black frame on null input
for (i = 0; i < SEGLEN; i++) {
SEGMENT.setPixelColor(i, CRGB::Black);
}
strip.show();
lastLineUpdate = micros();
return;
}
for (i = 0; i < SEGLEN; i++) {
if (i < size) {
pos = 3 * i;
// using bgr order
b = line[pos++];
g = line[pos++];
r = line[pos];
SEGMENT.setPixelColor(i, CRGB(r, g, b));
} else {
SEGMENT.setPixelColor(i, CRGB::Black);
}
}
strip.show();
lastLineUpdate = micros();
}

bool POV::loadImage(const char * filename){
if(!image.init(filename)) return false;
if(!image.load()) return false;
currentLine=0;
return true;
}

int16_t POV::showNextLine(){
if (!image.isLoaded()) return 0;
//move to next line
showLine(image.line(currentLine), image.width());
currentLine++;
if (currentLine == image.height()) {currentLine=0;}
return currentLine;
}
42 changes: 42 additions & 0 deletions usermods/pov_display/pov.h
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#ifndef _POV_H
#define _POV_H
#include "bmpimage.h"


class POV {
public:
POV();

/* Shows one line. line should be pointer to array which holds pixel colors
* (3 bytes per pixel, in BGR order). Note: 3, not 4!!!
* size should be size of array (number of pixels, not number of bytes)
*/
void showLine(const byte * line, uint16_t size);

/* Reads from file an image and making it current image */
bool loadImage(const char * filename);

/* Show next line of active image
Retunrs the index of next line to be shown (not yet shown!)
If it retunrs 0, it means we have completed showing the image and
next call will start again
*/
int16_t showNextLine();

//time since strip was last updated, in micro sec
uint32_t timeSinceUpdate() {return (micros()-lastLineUpdate);}


BMPimage * currentImage() {return &image;}

char * getFilename() {return image.getFilename();}

private:
BMPimage image;
int16_t currentLine=0; //next line to be shown
uint32_t lastLineUpdate=0; //time in microseconds
};



#endif
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