[ci] release (beta)#15590
Merged
Merged
Conversation
664c91a to
e434c10
Compare
b80667d to
a7de243
Compare
a7de243 to
a098ab3
Compare
matthewp
approved these changes
Feb 24, 2026
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
This PR was opened by the Changesets release GitHub action. When you're ready to do a release, you can merge this and the packages will be published to npm automatically. If you're not ready to do a release yet, that's fine, whenever you add more changesets to main, this PR will be updated.
mainis currently in pre mode so this branch has prereleases rather than normal releases. If you want to exit prereleases, runchangeset pre exitonmain.Releases
@astrojs/cloudflare@13.0.0-beta.9
Major Changes
957b9feThanks @rururux! - Changes the default image service fromcompiletocloudflare-binding. Image services options that resulted in broken images in development due to Node JS incompatiblities have now been updated to use the noop passthrough image service in dev mode. - (Cloudflare v13 and Astro6 upgrade guidance)Minor Changes
#15435
957b9feThanks @rururux! - Adds support for configuring the image service as an object with separatebuildandruntimeoptionsIt is now possible to set both a build-time and runtime service independently. Currently,
'compile'is the only available build time option. The supported runtime options are'passthrough'(default) and'cloudflare-binding':See the Cloudflare adapter
imageServicedocs for more information about configuring your image service.#15556
8fb329bThanks @florian-lefebvre! - Adds support for more@cloudflare/vite-pluginoptionsThe adapter now accepts the following options from Cloudflare's Vite plugin:
auxiliaryWorkersconfigPathinspectorPortpersistStateremoteBindingsexperimental.headersAndRedirectsDevModeSupportFor example, you can now set
inspectorPortto provide a custom port for debugging your Workers:Patch Changes
#15565
30cd6dbThanks @ematipico! - Fixes an issue where the use of theCodecomponent would result in an unexpected error.#15588
425ea16Thanks @rururux! - Fixes an issue whereesbuildwould throw a "Top-level return cannot be used inside an ECMAScript module" error during dependency scanning in certain environments.#15636
5ecd04cThanks @florian-lefebvre! - Adds an error when running on Stackblitz, sinceworkerddoesn't support itUpdated dependencies []:
astro@6.0.0-beta.15
Minor Changes
#15471
32b4302Thanks @ematipico! - Adds a new experimental flagqueuedRenderingto enable a queue-based rendering engineThe new engine is based on a two-pass process, where the first pass
traverses the tree of components, emits an ordered queue, and then the queue is rendered.
The new engine does not use recursion, and comes with two customizable options.
Early benchmarks showed significant speed improvements and memory efficiency in big projects.
Queue-rendered based
The new engine can be enabled in your Astro config with
experimental.queuedRendering.enabledset totrue, and can be further customized with additional sub-features.Pooling
With the new engine enabled, you now have the option to have a pool of nodes that can be saved and reused across page rendering. Node pooling has no effect when rendering pages on demand (SSR) because these rendering requests don't share memory. However, it can be very useful for performance when building static pages.
Content caching
The new engine additionally unlocks a new
contentCacheoption. This allows you to cache values of nodes during the rendering phase. This is currently a boolean feature with no further customization (e.g. size of cache) that uses sensible defaults for most large content collections:When disabled, the pool engine won't cache strings, but only types.
For more information on enabling and using this feature in your project, see the experimental queued rendering docs for more details.
#15543
d43841dThanks @Princesseuh! - Adds a newexperimental.rustCompilerflag to opt into the experimental Rust-based Astro compilerThis experimental compiler is faster, provides better error messages, and generally has better support for modern JavaScript, TypeScript, and CSS features.
After enabling in your Astro config, the
@astrojs/compiler-rspackage must also be installed into your project separately:This new compiler is still in early development and may exhibit some differences compared to the existing Go-based compiler. Notably, this compiler is generally more strict in regard to invalid HTML syntax and may throw errors in cases where the Go-based compiler would have been more lenient. For example, unclosed tags (e.g.
<p>My paragraph) will now result in errors.For more information about using this experimental feature in your project, especially regarding expected differences and limitations, please see the experimental Rust compiler reference docs. To give feedback on the compiler, or to keep up with its development, see the RFC for a new compiler for Astro for more information and discussion.
Patch Changes
#15565
30cd6dbThanks @ematipico! - Fixes an issue where the use of the Astro internal logger couldn't work with Cloudflare Vite plugin.#15562
e14a51dThanks @florian-lefebvre! - Removes types for theastro:ssr-manifestmodule, which was removed#15435
957b9feThanks @rururux! - Improves compatibility of the built-in image endpoint with runtimes that don't support CJS dependencies correctly#15640
4c1a801Thanks @ematipico! - Reverts the support of Shiki with CSP. Unfortunately, after exhaustive tests, the highlighter can't be supported to cover all cases.Adds a warning when both Content Security Policy (CSP) and Shiki syntax highlighting are enabled, as they are incompatible due to Shiki's use of inline styles
#15605
f6473fdThanks @ascorbic! - Improves.astrocomponent SSR rendering performance by up to 2x.This includes several optimizations to the way that Astro generates and renders components on the server. These are mostly micro-optimizations, but they add up to a significant improvement in performance. Most pages will benefit, but pages with many components will see the biggest improvement, as will pages with lots of strings (e.g. text-heavy pages with lots of HTML elements).
#15514
999a7ddThanks @veeceey! - Fixes font flash (FOUT) during ClientRouter navigation by preserving inline<style>elements and font preload links in the head during page transitions.Previously,
@font-facedeclarations from the<Font>component were removed and re-inserted on every client-side navigation, causing the browser to re-evaluate them.#15580
a92333cThanks @ematipico! - Fixes a build error when generating projects with a large number of static routes#15549
be1c87eThanks @0xRozier! - Fixes an issue where original (unoptimized) images from prerendered pages could be kept in the build output during SSR builds.#15565
30cd6dbThanks @ematipico! - Fixes an issue where the use of theCodecomponent would result in an unexpected error.#15585
98ea30cThanks @matthewp! - Add a default body size limit for server actions to prevent oversized requests from exhausting memory.#15565
30cd6dbThanks @ematipico! - Fixes an issue where the new Astro v6 development server didn't log anything when navigating the pages.#15591
1ed07bfThanks @renovate! - Upgradesdevalueto v5.6.3#15633
9d293c2Thanks @jwoyo! - Fixes a case where<script>tags from components passed as slots to server islands were not included in the response#15586
35bc814Thanks @matthewp! - Fixes an issue where allowlists were not being enforced when handling remote images@astrojs/rss@4.0.15-beta.4
Patch Changes
413b0f7Thanks @renovate! - Updatesfast-xml-parserto v5.3.6@astrojs/node@10.0.0-beta.5
Patch Changes
#15562
e14a51dThanks @florian-lefebvre! - Updates to new Adapter API introduced in v6#15585
98ea30cThanks @matthewp! - Add a default body size limit for server actions to prevent oversized requests from exhausting memory.@astrojs/preact@5.0.0-beta.4
Patch Changes
bbfa7c8Thanks @rururux! - Fixed an issue where the Preact integration would incorrectly intercept React 19 components, triggering "Invalid hook call" error logs.@astrojs/svelte@8.0.0-beta.3
Patch Changes
2851f10Thanks @renovate! - Updatessvelteto v5.51.5