Skip to content

Latest commit

 

History

History
110 lines (97 loc) · 4.26 KB

CHANGELOG.md

File metadata and controls

110 lines (97 loc) · 4.26 KB

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog.

[Unreleased]

Fixed

  • Fix startup crash of Warhead launcher when Logitech G15 keyboard is connected (#39).

[v6] - 2024-02-15

Added

  • Crysis Editor (Sandbox 2) support.
  • Crysis Warhead support (64-bit only).
  • Crysis Wars executable with correct icon. No other differences. All executables always support all game variants.
  • DX10 renderer now supports overriding d3d10.dll and dxgi.dll by placing them into the same directory.
  • -userpath to change user directory path.
  • -userdirname to change name of user directory in Documents/My Games/.
  • Mods can now request their own user directory in Documents/My Games/ by exporting GetUserDirName function:
extern "C" __declspec(dllexport) const char* GetUserDirName()
{
    return "My Mod";  // -> "Documents/My Games/My Mod"
}
  • Path information in the log:
Main directory: C:\Crysis
Root directory: C:\Crysis
User directory: C:\Users\User\Documents\My Games\Crysis

Fixed

  • Fixed the two broken panels in Editor.
  • Fixed incorrectly trimmed spaces from CPU model name in specific cases.
  • Fixed rare crash in the engine due to out-of-bounds access of the CPUInfo::cores array.

Changed

  • Each game variant now has its own release ZIP with all available executables:
    • c1-launcher-v6-build.zip => Crysis => game + dedicated server + headless server + editor
    • c1-launcher-v6-build-wars.zip => Crysis Wars => game + dedicated server + headless server + editor
    • c1-launcher-v6-build-warhead.zip => Crysis Warhead => game (64-bit)
      • Both dedicated and headless server launchers also support Crysis Warhead, which is singleplayer-only and has no server launcher by default. However, it ships without CryRenderNULL DLL, so both server launchers fail to start the engine there.

[v5] - 2023-11-03

Added

  • GPU information in the log:
Renderer initialization
D3D10 Adapter: AMD Radeon RX 480 Graphics (RADV POLARIS10)
D3D10 Adapter: PCI 1002:67df (rev 00)
D3D10 Adapter: Dedicated video memory = 8G
D3D10 Adapter: Dedicated system memory = 0
D3D10 Adapter: Shared system memory = 31G

Fixed

  • Crash of 64-bit DX10 renderer during startup with recent nVidia GPU drivers.

[v4] - 2023-09-28

Added

  • Workaround for missing localization files in Steam version. See LanguageHook.

Fixed

  • Fixed engine crash on systems with more than 32 CPU cores/threads.

Changed

  • Improved crash logger.

[v3] - 2022-11-17

Added

  • Headless server launcher.

Fixed

  • CryRenderD3D10 DLL is not being loaded in DX9 mode anymore.
  • Static linking of MSVC runtime library is automatically disabled when VS2005 compiler is used.
  • No more sporadic crashes when file check is enabled on server.

Changed

  • Improved crash logger.
  • Version is now just one number.
  • Released executables are now digitally signed.

[2.7] - 2021-11-09

Added

  • Automatic skipping of startup video ads can now be disabled with the -splash command line parameter.

Fixed

  • The lowest available display refresh rate is not being used anymore. Thanks to Guzz and Vladislav.
  • Code cleanup and refactoring.

[2.6] - 2021-06-11

Changed

  • Connecting to internet servers without GameSpy account is now possible.

[2.5] - 2020-12-22

Fixed

  • Unlocked memory above 2 GB in 32-bit version. Thanks to Vladislav.

[2.4] - 2020-07-24

Added

  • Crysis Wars support.
  • Unlocked advantages of pre-ordered version. Both game launcher and server launcher are required for this to work.
  • Crash logger that writes crash info to the log file.
  • Launcher version can now be found in the log after engine initialization.

Fixed

  • No more hangs after crash when running under Wine. Fixed by disabling broken unhandled exception handler in CrySystem.
  • Message boxes now have correct modern visual style.
  • Launcher is now fully DPI aware to prevent any blurring on high DPI screens.

[2.3] - 2019-07-13

Fixed

  • Crash of 32-bit Crysis on modern AMD processors caused by CPU feature detection bug in CrySystem.