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Sebula PPO (EnvPool's async API) #338
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Co-authored-by: Lucain <[email protected]>
Co-authored-by: Lucain <[email protected]>
Co-authored-by: Lucain <[email protected]>
Co-authored-by: Lucain <[email protected]>
Co-authored-by: Lucain <[email protected]>
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Closed in favor of https://github.com/vwxyzjn/cleanba |
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Description
Todo items:
SPS_update
calculation for the actor ✅ helps!jnp.array_split
within JIT 🤔 same speed!async_update
is off (https://wandb.ai/costa-huang/cleanRL/reports/4-vs-3-learner-devices--VmlldzozNDg4MDE5)More experiments
hypothesis:
update
function that runs on GPU1, then the execution ofupdate
will block thejax.device_put_sharded
call in a separate thread that tries to put data from GPU0 to GPU1. Not sure if this is the case for TPU as well.Types of changes
Checklist:
pre-commit run --all-files
passes (required).mkdocs serve
.If you are adding new algorithm variants or your change could result in performance difference, you may need to (re-)run tracked experiments. See #137 as an example PR.
--capture-video
flag toggled on (required).mkdocs serve
.