Uses pygame as a renderer, else is my doing Thanks both Wikipedia and https://robertheaton.com/2018/12/17/wavefunction-collapse-algorithm/ for refrences Don't expect much, especially good code
Accidentally while implementing the tile placement algorithm and index calculation system it turns out that it's possible to create a test of the R and G color spectura with a solid B color (255), so uncommenting fun color and colorStep will enable this. Be sure to comment out the other fill command within the init. After that just play around with dimensions and sizes to see what there is. *note this is automatically on for collapsed tiles