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This repository has been archived by the owner on Oct 24, 2022. It is now read-only.

Releases: vpinball/vpvr

v10.8.0-323-f8c26fc

19 Oct 08:04
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Fix textbox invalid color (SRGB vs RGB)

v10.7.1-142-6db2e5c

22 Aug 18:54
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port changes from VPX

v10.7.1-136-0a91c2d

18 Aug 21:54
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fix compile error

v10.7.1-133-435a81f

10 Aug 21:35
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add new B2S window names, fixes part of #13

v10.7.1-131-dc9e557

12 Jul 20:24
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add comment

v10.7.1-121-1804158

21 Jun 07:46
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Formating, VPX DX9 part code sync

v10.7.1-102-f1f912d

04 Jun 20:19
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Fix gamma precision errors for LUT color grading

Loading sRGB then applying Gamma in shader results in slight modification of LUT leading to slightly wrong colors. This commit makes the LUT untouched.

v10.7.1-60-3f4bbf1

01 Mar 20:59
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Fix a regression (e.g. too dark flashers) by respecting the proper di…

v10.7.1-55-54c8e32

21 Feb 20:13
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disable the extremely low weighting of the pointlights when in VR mode

v10.7.1-53-db3adee

21 Feb 17:49
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ci: add support for github actions