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[Bugfix][Model] Gemma3n/Gemma4: pad variable-length audio batches - #50958

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Isotr0py merged 2 commits into
vllm-project:mainfrom
TrainToGPB:fix/ragged-audio-batching
Aug 5, 2026
Merged

Isotr0py merged 2 commits into
vllm-project:mainfrom
TrainToGPB:fix/ragged-audio-batching

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Purpose

Fixes #50957.

Four concurrent requests, one audio clip each, kill EngineCore when the clips
differ in duration:

AttributeError: 'list' object has no attribute 'squeeze'
  File "vllm/model_executor/models/gemma4_mm.py", line 1490, in _process_audio_input
    input_features = audio_input["input_features_padded"].squeeze(1)

Every in-flight request then fails with EngineDeadError, so one mixed-duration
batch takes the server down.

_call_hf_processor unpads audio features per item so a multimodal cache entry
does not depend on the batch it was first processed in, and its comment claims
_get_mm_fields_config re-pads them at batch time. Nothing does:
MultiModalFieldConfig.batched stacks only items that share a shape and
otherwise returns the plain list. Gemma4AudioInputs then lets that list past
TensorSchema via dynamic_dims={"s"} — the mechanism added in #31223 for
Qwen2Audio / AudioFlamingo3 / MiniCPM-V — and _process_audio_input treats it
as a tensor.

This pads the ragged batch to its longest clip in one shared helper
(batch_audio_features) and calls it from all three affected models. Padded
frames are zeroed and marked invalid; the audio towers consume the mask and the
callers keep only masked-in positions, so padding never reaches the language
model. Gemma3n additionally needs dynamic_dims — without it the same batch is
rejected one step earlier by TensorSchema with ValueError: inconsistent shapes.

Why this is not a duplicate

Six open PRs address the gemma4_mm.py half of this and none has merged:
#39459, #42573, #44546, #45887, #47459, #47652.

I am not trying to displace them. #44546 is approved with green checks and its
gemma4_mm.py change is equivalent to mine; if a maintainer prefers to land
that one, I will happily rebase this down to only the parts it does not cover.
What this PR adds over the existing set:

Test Plan / Test Result

All commands run on 4× RTX A6000, CUDA 12.8, torch 2.10.0, transformers 5.14.1.

Unit tests

$ python -m pytest tests/models/multimodal/processing/test_audio_utils.py -v
test_ragged_clips_are_padded_to_batch_max PASSED                         [ 25%]
test_padding_preserves_masked_out_frames_inside_a_clip PASSED            [ 50%]
test_equal_length_clips_are_left_alone PASSED                            [ 75%]
test_padding_keeps_feature_dtype PASSED                                  [100%]
============================== 4 passed in 4.14s ===============================

Lint

$ pre-commit run --files vllm/model_executor/models/audio_utils.py \
    vllm/model_executor/models/gemma4_mm.py \
    vllm/model_executor/models/gemma4_unified.py \
    vllm/model_executor/models/gemma3n_mm.py \
    tests/models/multimodal/processing/test_audio_utils.py
ruff check ... Passed
ruff format ... Passed
Run mypy for Python 3.10 ... Passed
Check SPDX headers ... Passed

End-to-end, google/gemma-4-E2B-it

Four prompts of synthetic silence submitted together, enforce_eager=True:

batch before after
durations [1.0, 1.0, 1.0, 1.0] s OK OK
durations [1.0, 1.2, 1.4, 1.6] s AttributeError → EngineDeadError OK

Sweeping how many clips are submitted at once, on a Gemma4-E2B fine-tune:

clips submitted together distinct durations before after
2 2 OK OK
4 2 crash OK
8 4 — OK
16 7 — OK
32 19 — OK
64 35 — OK

Two clips usually get prefilled in separate steps, which is why this looks
flaky below four.

Model evaluation

847-clip internal binary audio-classification set, greedy, on a Gemma4-E2B
fine-tune. The batching path cannot be evaluated before the fix because it
crashes, so the baseline is the same build with --max-num-seqs 1, which never
produces a ragged batch:

run class A acc class B acc balanced acc
max_num_seqs=1 (no ragged batches, unpatched) 91.35 83.29 87.32
default batching, this PR 91.11 83.53 87.32

Balanced accuracy is unchanged; the per-class shift is the usual bf16 batching
non-determinism, and no output was unparseable in either run.

Gemma3n and Gemma4Unified are covered by the unit test and by inspection
only — I do not have a serving setup for either. The change at those two call
sites is textually the same as the Gemma4 one.

Notes

  • The e2e runs above were captured on v0.19.1, which is what this checkpoint is
    pinned to in production. The unpad block, the batched() field config and the
    .squeeze(1) call are byte-identical from v0.19.1 through main (adbf08d),
    so the patch applies unchanged; lint and unit tests were run on main.
  • AI assistance (Claude) was used for the investigation and to draft this
    change. I have reviewed every changed line and run every command reported
    here.

Audio features are unpadded per item so a multimodal cache entry does not
depend on the batch it was first processed in, but nothing re-pads them:
MultiModalFieldConfig.batched stacks only items that share a shape and
otherwise hands the model a plain list. Gemma4AudioInputs lets that list
through via dynamic_dims={"s"}, so _process_audio_input calls .squeeze(1)
on it and kills EngineCore. Four concurrent requests whose clips differ in
duration are enough to trigger this.

Pad the ragged batch to its longest clip in one shared helper and call it
from gemma4_mm, gemma4_unified and gemma3n_mm. Padded frames are zeroed and
masked out, so they never reach the language model. Gemma3n additionally
needs dynamic_dims to get past TensorSchema validation, which is where it
fails today.

Co-authored-by: Claude <noreply@anthropic.com>
Signed-off-by: TrainToGPB <kaiba0514@gmail.com>

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Claude Code Review

This pull request is from a fork — automated review is disabled. A repository maintainer can comment @claude review to run a one-time review.

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@mergify mergify Bot added multi-modality Related to multi-modality (#4194) bug Something isn't working labels Aug 4, 2026
@DarkLight1337
DarkLight1337 requested a review from Isotr0py August 4, 2026 04:02

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Can you add an e2e test for gemma3/gemma4 instead?

def batch_audio_features(
input_features: torch.Tensor | list[torch.Tensor],
input_features_mask: torch.Tensor | list[torch.Tensor],
) -> tuple[torch.Tensor, torch.Tensor]:

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Let's move to gemma3n_mm.py and import it for gemma4

@TrainToGPB

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Thanks for the review — both addressed in e0bcc9c.

batch_audio_features now lives in gemma3n_mm.py. audio_utils.py is gone; gemma4_mm.py and gemma4_unified.py import it from gemma3n_mm. No cycle — gemma3n_mm does not reach back into either gemma4 module — and all three end up with the same function object.

The unit tests are replaced by an e2e test at tests/models/multimodal/generation/test_gemma_ragged_audio.py, parametrized over Gemma3n and Gemma4. I modelled it on the existing test_ultravox.py::test_variable_length_audio_batching — same name, same vllm_runner + skip-guard shape, same non-empty-output assertion.

One deliberate difference from the ultravox test: instead of relying on two assets happening to differ in duration, it slices a single asset to 1.0/3.5/7.0/12.0s and asserts the four clips really do differ in length. Equal-length clips stack normally and never reach the ragged path, so leaving that to chance would let the test pass without exercising the bug. The audio placeholder is read from the processor rather than hardcoded, since the two architectures spell it differently.

What I could and could not verify locally

Verified on an A6000 box, with the repo installed via VLLM_USE_PRECOMPILED=1 pip install -e .:

  • the relocated import resolves at runtime, and gemma4_mm.batch_audio_features is gemma3n_mm.batch_audio_features
  • the new test collects (2 tests)
  • ruff check / ruff format --check clean on all touched files

I could not run the e2e test itself. main's precompiled wheels are CUDA 13 (torch 2.13.0+cu130) and the newest driver I have access to is 570.172.08, so engine start-up fails with The NVIDIA driver on your system is too old (found version 12070) before the model ever loads. That is environmental and unrelated to this change, but I would rather say so than imply I ran something I did not. Please /ci run when convenient.

For what it is worth, the fix itself is running in production for us on 0.25.1 with the equivalent gemma4_mm.py change: eight concurrent clips spanning 0.5s–33.9s all complete with the engine alive, where the same traffic shape reliably killed it before.

@Isotr0py
Isotr0py enabled auto-merge (squash) August 4, 2026 10:19
@github-actions github-actions Bot added the ready ONLY add when PR is ready to merge/full CI is needed label Aug 4, 2026
- Move `batch_audio_features` from a new `audio_utils.py` into
  `gemma3n_mm.py`; `gemma4_mm.py` and `gemma4_unified.py` import it from
  there. No new shared module, and no import cycle: `gemma3n_mm` does not
  reach back into either gemma4 module.

- Replace `tests/models/multimodal/processing/test_audio_utils.py` with an
  end-to-end test at
  `tests/models/multimodal/generation/test_gemma_ragged_audio.py`, covering
  Gemma3n and Gemma4. It follows the existing
  `test_ultravox.py::test_variable_length_audio_batching`: same name, same
  `vllm_runner` + skip-guard shape, same "outputs are non-empty" assertion.

  One difference from the ultravox test: rather than relying on two assets
  happening to differ in duration, it slices a single asset to 1.0/3.5/7.0/
  12.0s and asserts the four clips really do differ in length. Equal-length
  clips stack normally and never reach the ragged path, so leaving that to
  chance would let the test pass without exercising the bug.

  The audio placeholder is read from the processor rather than hardcoded,
  since the two architectures spell it differently.

Signed-off-by: TrainToGPB <kaiba0514@gmail.com>
auto-merge was automatically disabled August 4, 2026 10:37

Head branch was pushed to by a user without write access

@TrainToGPB
TrainToGPB force-pushed the fix/ragged-audio-batching branch from e0bcc9c to a1e11c4 Compare August 4, 2026 10:37
@TrainToGPB

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@Isotr0py heads-up: my force-push disabled the auto-merge you had queued.

It was a DCO fix — my review-response commit was missing Signed-off-by and had the wrong author email, so I amended and force-pushed. The tree is byte-identical to what you approved; only the commit metadata changed, and the approval carried over.

CI has since finished green (all 89 Buildkite checks, DCO, pre-commit, pre-run-check) and the PR is MERGEABLE/CLEAN. Could you re-enable auto-merge, or merge when convenient? Sorry for the extra round trip.

@Isotr0py
Isotr0py merged commit eb3dce9 into vllm-project:main Aug 5, 2026
95 checks passed
michael-gpu pushed a commit to practical-inference/vllm-ampere-extended that referenced this pull request Oct 20, 2026
…lm-project#50958)

Signed-off-by: TrainToGPB <kaiba0514@gmail.com>
Co-authored-by: Claude <noreply@anthropic.com>
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[Bug]: Gemma4/Gemma3n audio — concurrent requests with different clip durations kill EngineCore

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