[RL][Reload] Preserve graph-visible runtime state across weight reloads - #49789
[RL][Reload] Preserve graph-visible runtime state across weight reloads#49789new-TonyWang wants to merge 18 commits into
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Documentation preview: https://vllm--49789.org.readthedocs.build/en/49789/ |
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Thanks for writing up the design doc. I read through the reload paths in the branch, and I think you can settle section 8's ownership question from where the caches live. Two things got me there. First, on section 5. You write that completion and arena findings get reported without a universal gate enforcing them. The code is more lopsided than that. Second, on C4d. You name prefix KV serving generation-N state as a problem to solve, and it's worth knowing how little exists today. Reload ends with The second one points at section 8. The runner owns the encoder and mm caches, so it can reset those itself. The scheduler owns the KV cache manager ( Section 6 might need less than the doc implies. For section 9, I think you can shrink the problem instead of choosing between a shadow model and an undo log. You say at line 143 that transaction validation and COMMIT belong after I'd change three things.
You'd still need rollback for the genuinely global failures. There would just be far fewer of them. One more thing, on getting completion to strict. I don't think you can as written, because Unrelated and much smaller. |
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Thanks for the detailed review. I know how much time it takes to go through something like this line by line, cross-referencing against the actual code at that level of detail, and I really appreciate that you did.
The transaction then projects the full manifest onto that scope. and compares the received events only against that projected manifest. The scope must be declared before transfer; it cannot be inferred from the weights that happened to arrive, otherwise accidental omissions would look like valid partial updates.
Thanks for looking over my plan. I really appreciate it. |
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Documentation preview: https://vllm--49789.org.readthedocs.build/en/49789/ |
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Documentation preview: https://vllm--49789.org.readthedocs.build/en/49789/ |
…nsors Every confirmed category-1 failure in RFC vllm-project#48312 shares one structure: a tensor whose address a captured CUDA graph holds is owned by a transient object that process_weights_after_loading rebuilds. The arena moves that ownership to the layer: transient objects borrow storage by slot name, so rebuilds reuse the same storage and every captured address stays valid. Core (vllm/model_executor/reload_arena.py, placed outside the reload package so leaf kernels can import it without the layerwise->attention import chain): - get_or_alloc: same slot -> same storage, spec mismatch raises; covers lazily-allocated buffers because the first-forward allocation also goes through the arena and the arena outlives the rebuild - put: adopt a private copy once, copy_ re-derived values in place after; one call gives storage identity (cat 1) and value refresh (cat 2) - snapshot/verify + a commit gate in reload_weights: a slot that moved, vanished, or changed layout after reload fails closed (VLLM_RELOAD_GATE=strict|warn|off) - arena_scope/current_arena: ambient arena for construction chains that never see the layer (make_*_moe_kernel -> experts __init__) reload_weights also runs under set_current_vllm_config now: PWAL rebuild paths read the global config and reload previously ran outside the startup context, aborting quantized-MoE reloads with "Current vLLM config is not set". Pilot migrations, one per reproduced failure shape on stock 0.25.1 + H200: - Marlin workspace (livelock: 88/88 rebound, replay spun on freed sync counters) + act-order g_idx_sort_indices (88/88 rebound) - CutlassExpertsFp8Base ab/c strides (vllm-project#41670: 15/15 lost identity, illegal memory access) and CutlassExpertsW4A8Fp8 a/b/c/s strides - MoEPermuteScratch: all scratch buffers arena-backed (reload freed the old experts object's lazily-allocated scratch; replay read freed memory) - MLA W_UV/W_UK_T (2/2 rebound per layer, silent stale read) - FlashInfer sinks: keep _sinks_source, recompute the fp32 runtime copy unconditionally through the arena (old dtype guard made the second pass a no-op, so reloaded sink values were never picked up) via [HAPI](https://hapi.run) Co-Authored-By: HAPI <noreply@hapi.run> Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Signed-off-by: tony <864832769@qq.com>
Co-authored-by: OpenAI Codex <noreply@openai.com> Signed-off-by: tony <864832769@qq.com>
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Route PWAL-created NVFP4, MXFP4, MXFP8, FP8, MLA, and Marlin runtime storage through the owning layer reload arena. Establish a uniform ambient arena scope at framework PWAL entry points so deeply constructed expert backends can acquire stable storage without threading the layer through backend interfaces. Extend hardware-independent backend enumeration and pointer-stability tests, and document why every PWAL boundary opens an arena scope. Verified on H200: 56 passed, 21 skipped. Co-Authored-By: OpenAI Codex <noreply@openai.com> Signed-off-by: tony <864832769@qq.com>
Signed-off-by: tony <864832769@qq.com>
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@claude review |
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I went through the current branch end to end. Dropping the
Two small things. The dual-run comparison in |
Bind FlashInfer attention sinks and NVFP4 CUTLASS scales to layer-owned arena storage, and use zero-initialized stable Marlin workspaces without throwaway allocations. Compare normalized per-layer and model-level findings, extract reload storage validation from GPUModelRunner, and document the proposed per-layer staged publication model for value-bearing slots. Verified on H200: arena audit 33 passed; validation and per-layer tests 9 passed; Marlin tests 3 passed. Co-Authored-By: OpenAI Codex <noreply@openai.com> Signed-off-by: tony <864832769@qq.com>
Add persistent object slots to ReloadArena and include their Python identity in per-layer and model-wide verification. Rebuild FlashInfer B12x experts against one arena-owned wrapper so its private CUDA graph workspaces survive PWAL. Document the object-slot ownership boundary and its relationship to the SM120-validated fix in vLLM PR vllm-project#50538. Verified on H200: 62 passed, 21 skipped. Co-Authored-By: OpenAI Codex <noreply@openai.com> Signed-off-by: tony <864832769@qq.com>
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Thank you for taking the time to review this PR so carefully end to end, and especially for identifying the multiple B12x issues that our original sweep did not cover. The SM120 evidence and the analysis in #50538 were very helpful. I have addressed the findings in follow-up commits:
The updated H200 arena suite reports: The skipped paths are unavailable hardware/backend combinations. B12x object lifetime is covered without SM120, while #50538 provides the real SM120 validation. |
Co-authored-by: OpenAI Codex <codex@openai.com>
Summary
This PR introduces
ReloadArena, layer-owned storage that preserves the identity of graph-visible runtime tensors and Python runtime objects across in-place weight reloads.During
process_weights_after_loading(PWAL), quantization methods may rebuild kernel wrappers, expert objects, derived tensors, or workspaces. If a CUDA graph or runtime object retains an old tensor address, replacing that tensor can leave execution pointing to stale or freed storage.ReloadArenamakes the persistent layer own that state so rebuilt paths reacquire the same logical slot.This PR:
docs/design/reload_arena.md.Why
Layerwise reload already preserves parameter and registered-buffer storage, but PWAL can create runtime tensors and objects that are not checkpoint state. Those values may still be retained by kernels or captured accelerator graphs.
An identity-reload output comparison is insufficient to detect this: address A may temporarily contain the same value while still being stale or unsafe for a later update.
Update mechanisms
Checkpoint state and arena-managed runtime state have different publication requirements.
Parameters and registered buffers
Layerwise reload stages new checkpoint state and copies processed parameters and buffers back into the original graph-visible storage at the layer commit boundary.
Arena tensor slots
Arena slots distinguish two semantics:
put): PWAL computes derived values which can be staged and published into the existing live slot at the layer commit boundary. The design and caller constraints for this policy are documented in the design document.get_or_alloc): callers acquire the stable destination directly. These buffers are initialized or populated by the runtime and do not need value copy-back.This distinction matters because MLA-like tensors carry persistent derived values, while MoE workspaces may only reserve storage during PWAL and receive meaningful contents during
applyor first forward.Arena object slots
Some graph-visible state is a Python object whose identity must remain stable, not just one tensor allocation. Object slots retain the canonical object and let reload-time construction adopt/reuse it. They intentionally have no device argument: the object itself owns its backend/device-specific state, and an incompatible backend, dtype, or device transition is outside legal in-place reload scope.
Object slots are included in snapshot and verification. Replacing, removing, or changing their declared type is rejected.
Lifecycle and guarantees
The arena does not make arbitrary tensors or objects safe. Consumers must use arena-returned state, and every rebuild path must use the same logical slot. Shape, dtype, device, layout, backend, and object-type changes remain incompatible with in-place reload.
Discussion points
ReloadArenathe clearest name for stable graph-visible runtime state ownership?Scope
This PR is specifically about reload-time identity and publication safety for graph-visible runtime state. It does not provide:
Validation
Coverage includes:
The H200 arena suite previously completed with
62 passed, 21 skipped. The newest failure-path tests could not be rerun because the H200 Jupyter terminal endpoint returned HTTP 404; this is an infrastructure access failure rather than a test failure.Notes
releases/v0.25.1to keep the prototype diff reviewable.