Skip to content
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
4 changes: 2 additions & 2 deletions vllm/envs.py
Original file line number Diff line number Diff line change
Expand Up @@ -119,7 +119,7 @@
VLLM_SERVER_DEV_MODE: bool = False
VLLM_V1_OUTPUT_PROC_CHUNK_SIZE: int = 128
VLLM_MLA_DISABLE: bool = False
VLLM_FLASH_ATTN_MAX_NUM_SPLITS_FOR_CUDA_GRAPH: int = 16
VLLM_FLASH_ATTN_MAX_NUM_SPLITS_FOR_CUDA_GRAPH: int = 32
VLLM_RAY_PER_WORKER_GPUS: float = 1.0
VLLM_RAY_BUNDLE_INDICES: str = ""
VLLM_CUDART_SO_PATH: Optional[str] = None
Expand Down Expand Up @@ -1012,7 +1012,7 @@ def get_vllm_port() -> Optional[int]:
# max number splits for cuda graph decode
"VLLM_FLASH_ATTN_MAX_NUM_SPLITS_FOR_CUDA_GRAPH":
lambda: int(os.getenv("VLLM_FLASH_ATTN_MAX_NUM_SPLITS_FOR_CUDA_GRAPH",
"16")),
"32")),

# Number of GPUs per worker in Ray, if it is set to be a fraction,
# it allows ray to schedule multiple actors on a single GPU,
Expand Down