[BugFix][v0.13.0] fix a bug that patch from PR #5786 does not take effect#6615
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Summary of ChangesHello @Angazenn, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed! This pull request resolves a bug preventing a critical patch from PR #5786 from being consistently applied. The fix ensures that the Highlights
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Code Review
This pull request addresses a bug where a patch for GPUModelRunner._update_states was not being applied correctly. The patch import was previously located in a conditional block within the platform configuration code, which runs in the driver process. This change relocates the import to the worker initialization module, ensuring the patch is applied unconditionally in all worker processes. This is the correct location for worker-side patches and ensures the fix from PR #5786 takes effect as intended.
What this PR does / why we need it?
This pr corrects the patch from #5786, otherwise it might not take effect when tp_size > 1.
Related changes in this patch has been merged in vLLM #31944.
Does this PR introduce any user-facing change?
No.
How was this patch tested?