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Phase 1: Documentation, Fix & Upgrades #3
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GGLinnk
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Just adding myself to License & Cargo manifest
* Complete `kernel::rng` documentation * Change type of variable used by `kernel::rng::sceKernelGetRandomNumber`
* Change variable type of enum `SceCtrlPortInfo`. * Change variables type of function `ctrl::sceCtrlSetLightBar`. * Change variable type of function `ctrl::sceCtrlGetBatteryInfo`. See CHANGELOG.md for more détails.
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* Improve doc by adding links to various elements in `ctrl` & `display`.
* Complete documentation. * Add missing types and constant. * Remove structures and unions (missing from types.h).
+ Minor change in `display` SceSize and SceUID use combined.
* Change some documentation syntax in `ctrl`, `display` & `types`. * Fix some links in documentation. * Minor code (syntax) changes.
* Complete documentation. * Reorganize source code to reflect latest VitaSDK changes. * Update Changelog to make it more human readable and simple.
rust-lang.rust is deprecated. Use rust-lang.rust-analyzer instead.
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Hey,
Don't merge it yet, still some more work to do.
I'm currently rewriting existing files, completing them with documentation.
I'm also modifying a little bit of the source code to fix some issues, missing elements and more.
Please tell me if I've done something wrong, I'm not a pro programmer (yet).
I will rewrite clean the whole documentation at the end of this phase.
I will also write a note about documentation syntax to respect to make it more clean. Maybe write a Contributing Guide.
I will tell you when this PR is ready to merge, but nothing prevents you from doing it anyway. (But it's highly possible that I make a new one with more changes)
Phase 2 will be implementing some new bindings.
This repo will (surely) be subject to (massive) REBASE so be (really) careful using it, ok ?