Collecting papers about new view synthesis
⭐🔥💪 I will update each day and add more details about every paper ☀️☀️☀️
-
Stereo Magnification: Learning View Synthesis using Multiplane Images [arxiv] | [code] | 2018
-
DeepView: View synthesis with learned gradient descent [pdf] | [code] | 2019
-
3D Ken Burns Effect from a Single Image [arxiv] | [code] | 2020
-
3D Photography using Context-aware Layered Depth Inpainting [arxiv] | [code] | 2020
-
NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections [arxiv] | [code] | 2020
-
GRF: Learning a General Radiance Field for 3D Scene Representation and Rendering [arxiv] | [code]
-
DeRF: Decomposed Radiance Fields [arxiv] | 2020
-
NeRF++: Analyzing and Improving Neural Radiance Fields [arxiv] | [code] | 2020
-
Generative View Synthesis: From Single-view Semantics to Novel-view Images [arxiv] | [code] | 2020
-
Single-view view synthesis with multiplane images [arxiv] | [code] | 2020
-
Immersive light field video with a layered mesh representation [pdf] | [project] | 2020
-
NRMVS: Non-Rigid Multi-View Stereo [code] | 2019
-
Neural Volumes: Learning Dynamic Renderable Volumes from Images [arxiv] | [code] | 2020
-
Pifuhd: Multi-level pixel-aligned implicit function for high-resolution 3d human digitization [arxiv] | [code]
-
Neural3D: Light-weight Neural Portrait Scanning via Context-aware Correspondence Learning [pdf] | 2020
-
Monocular Real-Time Volumetric Performance Capture [pdf] | [code] | 2020
-
pixelNeRF : Neural Radiance Fields from One or Few Images [pdf] | [code] | 2020
-
Novel View Synthesis of Dynamic Scenes with Globally Coherent Depths from a Monocular Camera [arxiv] | 2020
-
Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenes [arxiv] | [code] | 2020
-
Space-time Neural Irradiance Fields for Free-Viewpoint Video [arxiv] | [code] | 2020
-
NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesis [project] | 2020
-
Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstruction [project] | 2020
- use 3DMM to get the facical expression
- encode the input image sqquences to get latent code
- like nerf's MLP, also use facial expressing and latent code as input for the Radiance Fields Network
-
NeRD: Neural Reflectance Decomposition from Image Collections [code] | 2020
-
Portrait Neural Radiance Fields from a Single Image [pdf] | [project] | 2020
-
Object-Centric Neural Scene Rendering [project] | 2020
-
Worldsheet: Wrapping the World in a 3D Sheet for View Synthesis from a Single Image [project] | 2020
-
Infinite Nature: Perpetual View Generation of Natural Scenes from a Single Image [arxiv] | [video] | 2020
-
Neural Radiance Flow for 4D View Synthesis and Video Processing [project] | 2020
-
Learning Compositional Radiance Fields of Dynamic Human Heads [pdf] | [project] | 2020
-
Relightable 3D Head Portraits from a Smartphone Video [pdf] | 2020
-
Learning to Recover 3D Scene Shape from a Single Image [project] | 2020
-
Vid2Actor: Free-viewpoint Animatable Person Synthesis from Video in the Wild [project] | 2020
-
Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Deforming Scene from Monocular Video [pdf] | 2020
-
ANR: Articulated Neural Rendering for Virtual Avatars [project] | 2020
-
Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humans [pdf] | [project]
-
D-NeRF: Neural Radiance Fields for Dynamic Scenes [pdf]
-
Shape-conditioned Radiance Fields from a Single View [pdf] | [project]
-
NeRF--: Neural Radiance Fields Without Known Camera Parameters [pdf] | [project]
-
IBRNet: Learning Multi-View Image-Based Rendering [pdf] | [project]
-
DONeRF: Towards Real-Time Rendering of Neural Radiance Fields using Depth Oracle Networks [pdf] | [project]
-
NeX: Real-time View Synthesis with Neural Basis Expansion [pdf] | [project]
-
A-NeRF: Surface-free Human 3D Pose Refinement via Neural Rendering [pdf] | [project]
-
FastNeRF: High-Fidelity Neural Rendering at 200FPS [pdf]
-
AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesis [pdf]
-
AutoInt: Automatic Integration for Fast Neural Volume Rendering [pdf]
-
PlenOctrees for Real-time Rendering of Neural Radiance Fields [pdf] | [project]
-
KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPs [pdf]
-
Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields [pdf]
-
Baking Neural Radiance Fields for Real-Time View Synthesis [pdf] | [project]
-
DDR-Net: Learning Multi-Stage Multi-View Stereo With Dynamic Depth Range [pdf] | [code]
-
MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereo [pdf] | [project]
-
GNeRF: GAN-based Neural Radiance Field without Posed Camera [pdf]
-
NeuralRecon: Real-Time Coherent 3D Reconstruction from Monocular Video [project]
-
Putting NeRF on a Diet: Semantically Consistent Few-Shot View [pdf] | [project]
-
MirrorNeRF: One-shot Neural Portrait Radiance Field from Multi-mirror Catadioptric Imaging [pdf]
-
Pixel Codec Avatars [pdf]
-
Stereo Radiance Fields (SRF): Learning View Synthesis for Sparse Views of Novel Scenes [pdf] | [code]
-
Geometry-Free View Synthesis: Transformers and no 3D Priors [pdf] | [code]
-
PeeledHuman: Robust Shape Representation for Textured 3D Human Body Reconstruction [pdf] | [project]
-
High-fidelity Face Tracking for AR/VR via Deep Lighting Adaptation [pdf]
-
UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstruction [pdf] | [code]
-
FiG-NeRF: Figure-Ground Neural Radiance Fields for 3D Object Category Modelling [pdf] | [project]
-
BARF : Bundle-Adjusting Neural Radiance Fields [pdf] | [project]
-
NeMI: Unifying Neural Radiance Fields with Multiplane Images for Novel View Synthesis [pdf] | project
-
Neural Ray-Tracing: Learning Surfaces and Reflectance for Relighting and View Synthesis [pdf] | [code]
-
Animatable Neural Radiance Fields for Human Body Modeling [project]
-
Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensors [pdf]
-
Editable Free-Viewpoint Video using a Layered Neural Representation [pdf]
-
LASR: Learning Articulated Shape Reconstruction from a Monocular Video [project]
-
Learning to Generate Novel Scene Compositions from Single Images and Videos [pdf]
-
POSEFusion: Pose-guided Selective Fusion for Single-view Human Volumetric Capture [project]
-
Deep Relightable Appearance Models for Animatable Faces [projcet]
-
Total Relighting:Learning to Relight Portraits for Background Replacement [project]
-
Dynamic View Synthesis from Dynamic Monocular Video [pdf]
-
Neural Trajectory Fields for Dynamic Novel View Synthesis [pdf]
-
NeLF: Practical Novel View Synthesis with Neural Light Field [pdf]
-
Recursive-NeRF: An Efficient and Dynamically Growing NeRF [pdf]
-
Convolutional Neural Opacity Radiance Fields [pdf]
-
Light Field Networks:Neural Scene Representations with Single-Evaluation Rendering [project]
-
NeRFactor: Neural Factorization of Shape and Reflectance Under an Unknown Illumination[project]
-
Neural Actor: Neural Free-view Synthesis of Human Actors with Pose Control[pdf] | [project]
-
DoubleField: Bridging the Neural Surface and Radiance Fields for High-fidelity Human Rendering [pdf] | [project]
-
Neural Implicit 3D Shapes from Single Images with Spatial Patterns [code]
-
NeRF in detail: Learning to sample for view synthesis [pdf]
-
View Generalization for Single Image Textured 3D Models [projet]
-
HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fields [project]
-
FaDIV-Syn: Fast Depth-Independent View Synthesis [pdf]
-
Animatable Neural Radiance Fields from Monocular RGB Video [pdf]
-
Free-viewpoint Indoor Neural Relighting from Multi-view Stereo [pdf]
-
StylePeople A Generative Model of Fullbody Human Avatars [project]
-
Explicit Clothing Modeling for an Animatable Full-Body Avatar [pdf]
-
Depth-supervised NeRF: Fewer Views and Faster Training for Free [code]
-
iNeRF : Inverting Neural Radiance Fields for Pose Estimation [project]
-
Sharf: Shape-conditioned Radiance Fields from a Single View [project]
-
STaR : Self-supervised Tracking and Reconstruction of Rigid Objects in Motion with Neural Rendering [project]
-
NeLF: Neural Light-transport Field for Portrait View Synthesis and Relighting [project]
-
H3D-Net: Few-Shot High-Fidelity 3D Head Reconstruction [project]
-
Neural Rays for Occlusion-aware Image-based Rendering [project]
-
Fast and Explicit Neural View Synthesis [pdf]
-
Baking Neural Radiance Fields for Real-Time View Synthesis [project]
-
Relightable Neural Video Portrait [pdf]
-
MINE Towards Continuous Depth MPI with NeRF for Novel View Synthesis [project]
-
NeuralMVS: Bridging Multi-View Stereo and Novel View Synthesis [pdf]
-
FLAME-in-NeRF : Neural control of Radiance Fields for Free View Face Animation [pdf]
-
iButter: Neural Interactive Bullet Time Generator for Human Free-viewpoint Rendering [pdf]
-
NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction [code]
-
improved-nerfmm [code]
-
Self-Calibrating Neural Radiance Fields [code]
-
Deep 3D Mask Volume for View Synthesis of Dynamic Scenes [pdf] | [project]
-
NerfingMVS: Guided Optimization of Neural Radiance Fields for Indoor Multi-view Stereo [project]
-
SLIDE: Single Image 3D Photography with Soft Layering and Depth-aware Inpainting [project]
-
Dynamic Scene Novel View Synthesis via Deferred Spatio-temporal Consistency [pdf]
-
Stochastic Neural Radiance Fields:Quantifying Uncertainty in Implicit 3D Representations [pdf]
-
CodeNeRF: Disentangled Neural Radiance Fields for Object Categories [code]
-
Multi-view 3D reconstruction using neural rendering [code]
-
Neural Human Performer: Learning Generalizable Radiance Fields for Human Performance Rendering [code]
-
FreeStyleGAN: Free-view Editable Portrait Rendering with the Camera Manifold [project]
-
LENS: Localization enhanced by NeRF synthesis [pdf]
-
Neural Radiance Fields Approach to Deep Multi-View Photometric Stereo [pdf]
-
ADOP: Approximate Differentiable One-Pixel Point Rendering [pdf] | [code]
-
NeRS: Neural Reflectance Surfaces for Sparse-View 3D Reconstruction in the Wild [project]
-
Appearance Editing with Free-viewpoint Neural Rendering [pdf]
-
NeuralBlox: Real-Time Neural Representation Fusion for Robust Volumetric Mapping [code]
-
StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesis [project]
-
3D-RETR: End-to-End Single and Multi-View3D Reconstruction with Transformers [code]
-
NeRV: Neural Representations for Videos [code]
-
H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motion [pdf]
-
Dex-NeRF: Using a Neural Radiance Field to Grasp Transparent Objects [[https://arxiv.org/pdf/2110.14217.pdf]]
-
Novel View Synthesis from a Single Image via Unsupervised Learning [pdf]
-
Neural View Synthesis and Matching for Semi-Supervised Few-Shot Learning of 3D Pose [code]
-
Volume Rendering of Neural Implicit Surfaces [pdf]
-
TöRF: Time-of-Flight Radiance Fields for Dynamic Scene View Synthesis [project]
-
Multiview Neural Surface Reconstruction by Disentangling Geometry and Appearance [project]
-
Common Objects in 3D:Large-Scale Learning and Evaluation of Real-life 3D Category Reconstruction [pdf] | [code]
-
TermiNeRF: Ray Termination Prediction for Efficient Neural Rendering [project]
-
LOLNeRF: Learn from One Look [pdf]
-
DIVeR: Deterministic Integration for Volume Rendering [pdf] | [code]
-
irect Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction [pdf] [code]
-
Neural Fields in Visual Computing and Beyond [pdf]
-
Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields [pdf]
-
VaxNeRF: Revisiting the Classic for Voxel-Accelerated Neural Radiance Field [code]
-
NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Images [project]
-
GeoNeRF: Generalizing NeRF with Geometry Priors [project]
-
Neural Fields as Learnable Kernels for 3D Reconstruction [project]
-
NeSF: Neural Scene Fields [project]
-
Human Pose Manipulation and Novel View Synthesis using Differentiable Rendering [pdf]
-
HDR-NeRF: High Dynamic Range Neural Radiance Fields [project]
-
Deblur-NeRF: Neural Radiance Fields from Blurry Images [pdf]
-
NeuSample: Neural Sample Field for Efficient View Synthesis [project]
-
FENeRF: Face Editing in Neural Radiance Fields [pdf]
-
Hallucinated Neural Radiance Fields in the Wild [pdf] | [project]
-
NeRFReN: Neural Radiance Fields with Reflections [project]
-
Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputs [project]
-
Learning Neural Light Fields with Ray-Space Embedding Networks [project]
-
Neural Point Light Fields [pdf]
-
CoNeRF: Controllable Neural Radiance Fields [project]
-
NeRF-SR: High-Quality Neural Radiance Fields using Super-Sampling [project]
-
Neural Head Avatars from Monocular RGB Videos [project]
-
Fast Neural Representations for Direct Volume Rendering [project]
-
Efficient Neural Radiance Fields with Learned Depth-Guided Sampling [project]
-
HumanNeRF: Generalizable Neural Human Radiance Field from Sparse Inputs [pdf]
-
Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fields [project]
-
CG-NeRF: Conditional Generative Neural Radiance Fields [pdf]
-
Geometry-Guided Progressive NeRF for Generalizable and Efficient Neural Human Rendering [pdf]
-
Neural Radiance Fields for Outdoor Scene Relighting [project]
-
CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fields [project]
-
Plenoxels: Radiance Fields without Neural Networks [project]
-
HeadNeRF: A Real-time NeRF-based Parametric Head Model [project]
-
PERF: Performant, Explicit Radiance Fields [pdf]
-
CityNeRF: Building NeRF at City Scale [project]
-
Dynamic View Synthesis from Dynamic Monocular Video [project]
-
Light Field Neural Rendering [project]
-
Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughs [project]
-
DD-NeRF: Double-Diffusion Neural Radiance Field as a Generalizable Implicit Body Representation[pdf]
-
Human View Synthesis using a Single Sparse RGB-D Input [project]
-
DFA-NeRF: Personalized Talking Head Generation via Disentangled Face attributes Neural Rendering [pdf]
-
InfoNeRF: Ray Entropy Minimization for Few-Shot Neural Volume Rendering [project]
-
NeROIC: Neural Object Capture and Rendering from Online Image Collections [project]
-
HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Video [project]
-
Instant Neural Graphics Primitives with a Multiresolution Hash Encoding [code]
-
Point-NeRF: Point-based Neural Radiance Fields project
-
Animatable Neural Radiance Fields from Monocular RGB Videos [code]
-
Block-NeRF: Scalable Large Scene Neural View Synthesis [project]
-
PVSeRF: Joint Pixel-, Voxel- and Surface-Aligned Radiance Field for Single-Image Novel View Synthesis [pdf]
-
NeuVV: Neural Volumetric Videos with Immersive Rendering and Editing [pdf]
-
NeuralFusion: Neural Volumetric Rendering under Human-object Interactions [pdf]
-
NeRF-Supervision:Learning Dense Object Descriptors from Neural Radiance Fields [project]
-
NeReF: Neural Refractive Field for Fluid Surface Reconstruction and Implicit Representation [pdf]
-
RC-MVSNet: Unsupervised Multi-View Stereo with Neural Rendering [project]
-
NeRF-Pose: A First-Reconstruct-Then-Regress Approach for Weakly-supervised 6D Object Pose Estimation [pdf]
-
DialogueNeRF: Towards Realistic Avatar Face-to-face Conversation Video Generation [pdf]
-
Tensorial Radiance Fields [project]
-
Sat-NeRF: Learning Multi-View Satellite Photogrammetry With Transient Objects and Shadow Modeling Using RPC Cameras [pdf]
-
Learning Object-Compositional Neural Radiance Field for Editable Scene Rendering [pdf]
-
Conditional-Flow NeRF: Accurate 3D Modelling with Reliable Uncertainty Quantification [pdf]
-
ViewFormer: NeRF-free Neural Rendering from Few Images Using Transformers[pdf] | [code]
-
Sem2NeRF: Converting Single-View Semantic Masks to Neural Radiance Fields[project]
-
NeRFusion: Fusing Radiance Fields for Large-Scale Scene Reconstruction [project]
-
Spline-NeRF: C0-Continuous Dynamic NeRF [project]
-
NPBG++: Accelerating Neural Point-Based Graphics [project]
-
DRaCoN – Differentiable Rasterization Conditioned Neural Radiance Fields for Articulated Avatars [project]
-
AutoRF: Learning 3D Object Radiance Fields from Single View Observations [project]
-
NAN: Noise-Aware NeRFs for Burst-Denoising [project]
-
GARF: Gaussian Activated Radiance Fields for High Fidelity Reconstruction and Pose Estimation [project]
-
StyleMesh: Style Transfer for Indoor 3D Scene Reconstructions [project]
-
Modeling Indirect Illumination for Inverse Rendering [project]
-
Block-NeRF Scalable Large Scene Neural View Synthesis [project]
-
FENeRF: Face Editing in Neural Radiance Fields [project]
-
RegNeRF:Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputs [project]
-
Urban Radiance Fields [project]
-
Dense Depth Priors for Neural Radiance Fields from Sparse Input Views [project]
-
Control-NeRF: Editable Feature Volumes for Scene Rendering and Manipulation [pdf]
-
Generalizable Neural Performer: Learning Robust Radiance Fields for Human Novel View Synthesis [project]
-
Real-Time Neural Character Rendering with Pose-Guided Multiplane Images [project]
-
NeuMips: Neural Mixture of Planar Experts for View Synthesis [project]
-
KeypointNeRF: Generalizing Image-based Volumetric Avatars using Relative Spatial Encoding of Keypoints [project]
-
NeRF-Editing: Geometry Editing of Neural Radiance Fields [pdf]
-
View Synthesis with Sculpted Neural Points [project]
-
Ray Priors through Reprojection: Improving Neural Radiance Fields for Novel View Extrapolation [pdf]
-
3D Moments from Near-Duplicate Photos [project]
-
Mip-NeRF RGB-D: Depth Assisted Fast Neural Radiance Fields [pdf]
-
EfficientNeRF – Efficient Neural Radiance Fields [pdf] | [[code]](ttps://github.com/dvlab- research/EfficientNeRF)
-
StylizedNeRF: Consistent 3D Scene Stylization as Stylized NeRF via 2D-3D Mutual Learning [pdf]
-
Neural 3D Reconstruction in the Wild [project]
-
TiNeuVox:Fast Dynamic Radiance Fields with Time-Aware Neural Voxels [project]
-
V4D: Voxel for 4D Novel View Synthesis [pdf]
-
D2NeRF: Self-Supervised Decoupling of Dynamic and Static Objects from a Monocular Video [code]
-
DeVRF: Fast Deformable Voxel Radiance Fields for Dynamic Scenes [pdf] | [code]
-
Novel View Synthesis for High-fidelity Headshot Scenes [pdf]
-
Decomposing NeRF for Editing via Feature Field Distillation [project]
-
Neural Volumetric Object Selection [project]
-
Points2NeRF: Generating Neural Radiance Fields from 3D point cloud [code]
-
ARF: Artistic Radiance Fields [project]
-
RigNeRF: Fully Controllable Neural 3D Portraits [project]
-
Compressible-composable NeRF via Rank-residual Decomposition [code]
-
UNeRF: Time and Memory Conscious U-Shaped Network for Training Neural Radiance Fields [pdf]
-
EventNeRF: Neural Radiance Fields from a Single Colour Event Camera [code]
-
Aug-NeRF: Training Stronger Neural Radiance Fields with Triple-Level Physically-Grounded Augmentations [code]
-
SNeRF: Stylized Neural Implicit Representations for 3D Scenes [pdf]
-
VMRF: View Matching Neural Radiance Fields [pdf]
-
Progressively-connected Light Field Network for Efficient View Synthesis [project]
-
Vision Transformer for NeRF-Based View Synthesis from a Single Input Image [project]
-
Relighting4D: Neural Relightable Human from Videos [code]
-
Factorized and Controllable Neural Re-Rendering of Outdoor Scene for Photo Extrapolation [project]
-
AdaNeRF: Adaptive Sampling for Real-time Rendering of Neural Radiance Fields [project]
-
Generalizable Patch-Based Neural Rendering [project]
-
NeRF for Outdoor Scene Relighting [code]
-
Neural Pixel Composition: 3D-4D View Synthesis from Multi-Views [project]
-
Deforming Radiance Fields with Cages [project]
-
PS-NeRF: Neural Inverse Rendering for Multi-view Photometric Stereo [project]
-
Neural-Sim: Learning to Generate Training Data with NeRF [code]
-
Is Attention All NeRF Needs? [code]
-
Single-View View Synthesis in the Wild with Learned Adaptive Multiplane Images [code]
-
DoF-NeRF: Depth-of-Field Meets Neural Radiance Fields [code]
-
NeuMan: Neural Human Radiance Field from a Single Video [code]
-
UPST-NeRF: Universal Photorealistic Style Transfer of Neural Radiance Fields for 3D Scene [project]
-
Scalable Neural Indoor Scene Rendering [project]
-
NeuralPassthrough: Learned Real-Time View Synthesis for VR [code]
-
NeROIC: Neural Object Capture and Rendering from Online Image Collections [project]
-
Neural Novel Actor: Learning a Generalized Animatable Neural Representation for Human Actors [project]
-
PeRFception - Perception using Radiance Fields [code]
-
Kaolin Wisp: A PyTorch Library and Engine for Neural Fields Research [code]
-
Dual-Space NeRF: Learning Animatable Avatars and Scene Lighting in Separate Spaces [code]
-
Intrinsic Neural Fields: Learning Functions on Manifolds [code]
-
Cross-Spectral Neural Radiance Fields [project]
-
m2nerf: Image to Neural Radiance Field in the Wild [pdf]
-
StructNeRF: Neural Radiance Fields for Indoor Scenes with Structural Hints [pdf]
-
Free-Viewpoint RGB-D Human Performance Capture and Rendering [project]
-
GP-NeRF: Geometry-Guided Progressive NeRF for Generalizable and Efficient Neural Human Rendering [code]
-
IntrinsicNeRF: Learning Intrinsic Neural Radiance Fields for Editable Novel View Synthesis [code]
-
Self-improving Multiplane-to-layer Images for Novel View Synthesis [project]
-
SelfNeRF: Fast Training NeRF for Human from Monocular Self-rotating Video [project]
-
NOVEL VIEW SYNTHESIS WITH DIFFUSION MODELS [pdf]
-
X-NeRF: Explicit Neural Radiance Field for Multi-Scene 360° Insufficient RGB-D Views [code]
-
Streaming Radiance Fields for 3D Video Synthesis [pdf]
-
NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fields [pdf]
-
NeRFPlayer A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fields[project]
-
articleNeRF: Particle Based Encoding for Online Neural Radiance Fields in Dynamic Scenes [pdf]
-
NeRF-SOS: Any-View Self-supervised Object Segmentation from Complex Real-World Scenes [code]
-
NeRFFaceEditing: Disentangled Face Editing in Neural Radiance Fields [pdf]
-
AligNeRF: High-Fidelity Neural Radiance Fields via Alignment-Aware Training [project]
-
NeuralUDF: Learning Unsigned Distance Fields for Multi-view Reconstruction of Surfaces with Arbitrary Topologies [project]
-
ENeRF: Efficient Neural Radiance Fields for Interactive Free-viewpoint Video [code]
-
ScanNeRF: a Scalable Benchmark for Neural Radiance Fields [project]
-
PANeRF: Pseudo-view Augmentation for Improved Neural Radiance Fields Based on Few-shot Inputs [pdf]
-
MonoNeRF: Learning a Generalizable Dynamic Radiance Field from Monocular Videos [pdf]
-
SIMPLI - Self-improving Multiplane-to-layer Images for Novel View Synthesis [code]
-
Robust Dynamic Radiance Fields [project]
-
3D-aware Blending with Generative NeRFs [project]
-
VQ3D: Learning a 3D-Aware Generative Model on ImageNet [project]
-
RealFusion 360◦ Reconstruction of Any Object from a Single Image [pdf]
-
NerfDiff: Single-image View Synthesis with NeRF-guided Distillation from 3D-aware Diffusion [project]
-
DiffusioNeRF: Regularizing Neural Radiance Fields with Denoising Diffusion Mode [pdf]
-
BakedSDF: Meshing Neural SDFs for Real-Time View Synthesis [project]
-
S-NeRF: Neural Radiance Fields for Street Views [project]
-
Nerflets: Local Radiance Fields for Efficient Structure-Aware 3D Scene Representation from 2D Supervision [project]
-
Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinem [project]
-
PAC-NeRF: Physics Augmented Continuum Neural Radiance Fields for Geometry-Agnostic System Identification [project]
-
Aleth-NeRF: Low-light Condition View Synthesis with Concealing Fields [project]
-
3D Cinemagraphy from a Single Image [project]
-
FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularization [project]
-
NeRFshop: Interactive Editing of Neural Radiance Fields [code]
-
I2-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFs [project]
-
SHERF: Generalizable Human NeRF from a Single Image [project]
-
FeatureNeRF: Learning Generalizable NeRFs by Distilling Foundation Models [project]
-
Instruct-NeRF2NeRF [project]
-
StyleRF: Zero-shot 3D Style Transfer of Neural Radiance Fields [project]
-
MoRF: Mobile Realistic Fullbody Avatars from a Monocular Video [pdf]
-
LERF Language Embedded Radiance Fields [project]
-
Ref-NPR: Reference-Based Non-Photorealistic Radiance Fields for Controllable Scene Stylization [code]
-
SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesis [project]
-
F2-NeRF: Fast Neural Radiance Field Training with Free Camera Trajectories [project]
-
VMesh: Hybrid Volume-Mesh Representation for Efficient View Synthesis [project]
-
Instruct 3D-to-3D:Text Instruction Guided 3D-to-3D conversion [project]
-
Enhanced Stable View Synthesis [pdf]
-
NeILF++: Inter-reflectable Light Fields for Geometry and Material Estimation [project]
-
NeRF-Supervised Deep Stereo [project]
-
GeNVS: Generative Novel View Synthesis with 3D-Aware Diffusion Models [project]\
-
L2G-NeRF: Local-to-Global Registration for Bundle-Adjusting Neural Radiance Fields [project]
-
Instance Neural Radiance Field [pdf]
-
Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fields [project]
-
Single-Stage Diffusion NeRF: A Unified Approach to 3D Generation and Reconstruction [project]
-
SurfelNeRF: Neural Surfel Radiance Fields for Online Photorealistic Reconstruction of Indoor Scenes [project]
-
Reference-guided Controllable Inpainting of Neural Radiance Fields [project]
-
Neural Radiance Fields: Past, Present, and Future [pdf]
-
Learning Neural Duplex Radiance Fields for Real-Time View Synthesis [project]
-
Segment Anything in 3D with NeRFs [project]
-
HOSNeRF: Dynamic Human-Object-Scene Neural Radiance Fields from a Single Video [project]
-
Explicit Correspondence Matching for Generalizable Neural Radiance Fields [project]
-
SPIDR: SDF-based Neural Point Fields for Illumination and Deformation [code]
-
NoPe-NeRF: Optimising Neural Radiance Field with No Pose Prior [project]
-
NeRF-RPN: A general framework for object detection in NeRFs [code]
-
NeRSemble: Multi-view Radiance Field Reconstruction of Human Heads [project]
-
NerfAcc: Efficient Sampling Accelerates NeRFs [project]
-
HumanRF:High-Fidelity Neural Radiance Fields for Humans in Motion [project]
-
FlexNeRF: Photorealistic Free-viewpoint Rendering of Moving Humans from Sparse Views [project]
-
DynIBaR Neural Dynamic Image-Based Rendering project
-
ConsistentNeRF: Enhancing Neural Radiance Fields with 3D Consistency for Sparse View Synthesis [project]
-
ABLE-NeRF: Attention-Based Rendering with Learnable Embeddings for Neural Radiance Field [code]
-
GANeRF: Leveraging Discriminators to Optimize Neural Radiance Fields [pdf] | [video]
-
Is Attention All That NeRF Needs? [project]
-
DreamEditor: Text-Driven 3D Scene Editing with Neural Fields [pdf]
-
Local 3D Editing via 3D Distillation of CLIP Knowledge [pdf]
-
L2G-NeRF: Local-to-Global Registration for Bundle-Adjusting Neural Radiance Fields [project]
-
ViP-NeRF: Visibility Prior for Sparse Input Neural Radiance Fields [project]
-
JacobiNeRF: NeRF Shaping with Mutual Information Gradient [project]
-
FDNeRF: Semantics-Driven Face Reconstruction, Prompt Editing and Relighting with Diffusion Models [code]
-
INVE: Interactive Neural Video Editing [[https://gabriel-huang.github.io/inve/]]
-
Tri-MipRF [code]
-
aceCLIPNeRF: Text-driven 3D Face Manipulation using Deformable Neural Radiance Fields [pdf]
-
NeRF-Texture: Texture Synthesis with Neural Radiance Fields [project]
-
Distilling Neural Radiance Field to Neural Light Field for Efficient Novel View Synthesis [project]
-
Seal-3D: Interactive Pixel-Level Editing for Neural Radiance Fields [project]
-
DiVA360: The Dynamic Visual-Audio Dataset for Immersive Neural Fields [project]
-
Looking Through the Glass: Neural Surface Reconstruction Against High Specular Reflections [code]
-
NeILF++: Inter-reflectable Light Fields for Geometry and Material Estimation [project]
-
Fast Learning of Neural Implicit Surfaces for Multi-view Reconstruction [code])))
-
CamP: Camera Preconditioning for Neural Radiance Fields [[project]
-
Strata-NeRF: Neural Radiance Fields for Stratified Scenes [project]
-
NeO 360: Neural Fields for Sparse View Synthesis of Outdoor Scenes [project]
-
Removing Objects from Neural Radiance Fields [code]
-
CLNeRF: Continual Learning Meets NeRF [code]
-
Canonical Factors for Hybrid Neural Fields [project]
-
ImmersiveNeRF:Hybrid Radiance Fields for Unbounded Immersive Light Field Reconstruction [pdf]
-
NeuDA: Neural Deformable Anchor for High-Fidelity Implicit Surface Reconstruction [project]
-
Cross-Ray Neural Radiance Fields for Novel-view Synthesis from Unconstrained Image Collections [code]
-
Dynamic Mesh-Aware Radiance Fields [project]
-
BakedSDF: Meshing Neural SDFs for Real-Time View Synthesis [project]
-
Real-Time Neural Light Field on Mobile Devices [project]
-
DE-NeRF: Deformable Neural Radiance Fields using RGB and Event Cameras [project]
-
NeRRF: 3D Reconstruction and View Synthesis for Transparent and Specular Objects with Neural Refractive-Reflective Fields [code]
-
ClimateNeRF: Extreme Weather Synthesis in Neural Radiance Field [project]
-
NAS-NeRF: Generative Neural Architecture Search for Neural Radiance Fields [project]
-
Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinement [project]
-
Fast Neural Rendering with Multi-input Multi-output Neural Radiance Fields [project]
-
Multi-task View Synthesis with Neural Radiance Fields [project]
-
Im4D: High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenes [code]
-
MonoNeRF: Learning a Generalizable Dynamic Radiance Field from Monocular Videos [code]
-
TOSS: High-quality Text-guided Novel View Synthesis from a Single Image [project]
-
Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting [code]
-
SINE: Semantic-driven Image-based NeRF Editing with Prior-guided Editing Field [code]
-
LightSpeed: Light and Fast Neural Light Fields on Mobile Devices [project]
-
PERF: Panoramic Neural Radiance Field from a Single Panorama [project]
-
RayDF: Neural Ray-surface Distance Fields with Multi-view Consistency [code]
-
Single-view 3D Scene Reconstruction with High-fidelity Shape and Texture [project]
-
NeRF Revisited: Fixing Quadrature Instability in Volume Rendering [project]
-
Instant-angelo: Build high-fidelity Digital Twin within 20 Minutes [code]
-
ScaNeRF: Scalable Bundle-Adjusting Neural Radiance Fields for Large-Scale Scene Rendering [video]
-
CamP: Camera Preconditioning for Neural Radiance Fields [project]
-
MCNeRF: Monte Carlo Rendering and Denoising for Real-Time NeRFs [project]
-
VR-NeRF: High-Fidelity Virtualized Walkable Spaces [project]
-
Real-Time Neural Rasterization for Large Scenes [project]
-
BakedAvatar: Baking Neural Fields for Real-Time Head Avatar Synthesis [pdf]
-
SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering [project]
-
Ref-NeuS: Ambiguity-Reduced Neural Implicit Surface Learning for Multi-View Reconstruction with Reflection [project]
-
Obj-NeRF: Extracting Object NeRFs from Multi-view Images [project]
-
UC-NeRF: Neural Radiance Field for Under-Calibrated Multi-view Cameras in Autonomous Driving [project]
-
PyNeRF: Pyramidal Neural Radiance Fields [project]
-
MorpheuS: Neural Dynamic 360° Surface Reconstruction from Monocular RGB-D Video [project]
-
GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis [project]
-
GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians [project]
-
ColonNeRF: Neural Radiance Fields for High-Fidelity Long-Sequence Colonoscopy Reconstruction [project]
-
SANeRF-HQ: Segment Anything for NeRF in High Quality [project]
-
Customize your NeRF: Adaptive Source Driven 3D Scene Editing via Local-Global Iterative Training [project]
-
SMERF: Streamable Memory Efficient Radiance Fields for Real-Time Large-Scene Exploration [project]
-
Novel View Synthesis with View-Dependent Effects from a Single Image [project]
-
City-on-Web: Real-time Neural Rendering of Large-scale Scenes on the Web [project]
-
Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis [project]
-
NeRFiller: Completing Scenes via Generative 3D Inpainting [project]
-
SIGNeRF:Scene Integrated Generation for Neural Radiance Fields [project]
-
FPRF: Feed-Forward Photorealistic Style Transfer of Large-Scale 3D Neural Radiance Fields [project]
-
Fast High Dynamic Range Radiance Fields for Dynamic Scenes [project]
-
Group Anything with Radiance Fields [project]
-
Geometry Transfer for Stylizing Radiance Fields [project]
-
VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality [project]
-
Binary Opacity Grids: Capturing Fine Geometric Detail for Mesh-Based View Synthesis [project]
-
Single-Stage Diffusion NeRF: A Unified Approach to 3D Generation and Reconstruction [project]
-
3DFIRES Few Image 3D REconstruction for Scenes with Hidden Surfaces [project]
-
Vosh: Voxel-Mesh Hybrid Representation for Real-Time View Synthesis [pdf]
-
S-DyRF: Reference-Based Stylized Radiance Fields for Dynamic Scenes [project]
-
Connecting NeRFs, Images, and Text [project]
-
G-NeRF: Geometry-enhanced Novel View Synthesis from Single-View Images [project]
-
Tactile-Augmented Radiance Fields [project]
-
Toon3D: Seeing Cartoons from a New Perspective [project]
-
HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splatting [pdf]
-
Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh [project]
-
NVS-Solver: Video Diffusion Model as Zero-Shot Novel View Synthesizer [code]
-
GaussianCube: A Structured and Explicit Radiance Representation for 3D Generative Modeling [project]
-
NeRF-Insert: Local 3D editing with multimodal control signals [project]
-
Dynamic 3D Gaussian Fields for Urban Areas [project]
-
Flash3D: Feed-Forward Generalisable 3D Scene Reconstruction from a Single Image [project]
-
HybridNeRF: Efficient Neural Rendering via Adaptive Volumetric Surfaces [project]
-
GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing [project]
-
A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets [project]
-
E-D3DGS : Embedding-Based Deformable 3D Gaussian Splatting [code]