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Invalid SpringBone Rotation when ancestor has rotated #27

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yamayuski opened this issue Jul 1, 2019 · 0 comments · Fixed by #85
Closed

Invalid SpringBone Rotation when ancestor has rotated #27

yamayuski opened this issue Jul 1, 2019 · 0 comments · Fixed by #85
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bug Something isn't working help wanted Extra attention is needed

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@yamayuski
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yamayuski commented Jul 1, 2019

Z -1 を向いている時は正しい SpringBone 挙動を示すが、 rootMesh や hips を回転させてから移動させると、移動先とは異なる異常な方向に揺れる。

親の rotationQuaternion が子に伝播していないことが原因か。

Unity の Transform.rotation はワールド座標に対する Quaternion を取得する。

@yamayuski yamayuski added the bug Something isn't working label Jul 1, 2019
@yamayuski yamayuski added the help wanted Extra attention is needed label Nov 30, 2020
horyu added a commit to horyu/babylon-vrm-loader that referenced this issue Jul 7, 2022
yamayuski pushed a commit that referenced this issue Jul 7, 2022
## [1.7.1](v1.7.0...v1.7.1) (2022-07-07)

### Bug Fixes

* **springbone:** fixed SpringBone with reference to three-vrm ([571e755](571e755)), closes [#27](#27) [#35](#35)
yamayuski pushed a commit to yamayuski/babylon-vrm-loader that referenced this issue Oct 23, 2023
yamayuski pushed a commit to yamayuski/babylon-vrm-loader that referenced this issue Oct 23, 2023
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