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5_Queue_CLL.c
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5_Queue_CLL.c
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#include <stdio.h>
#include <stdlib.h>
#define SIZE 5
int count;
struct node
{
int data;
struct node *addr;
};
typedef struct node *NODE;
NODE insertend(NODE last, int item)
{
NODE temp;
if (count >= SIZE)
{
printf("\nQueue full");
return last;
}
count = count + 1;
temp = (NODE)malloc(sizeof(struct node));
temp->data = item;
if (last == NULL)
{
temp->addr = temp;
return temp;
}
else
{
temp->addr = last->addr;
last->addr = temp;
return temp;
}
}
NODE deletebegin(NODE last)
{
NODE temp;
if (last == NULL)
{
printf("\n Queue empty");
return NULL;
}
if (last->addr == last)
{
printf("\n Element deleted is %d\n", last->data);
free(last);
return NULL;
}
else
{
temp = last->addr;
last->addr = temp->addr;
printf("\n Element deleted is %d\n", temp->data);
free(temp);
return last;
}
}
void display(NODE last)
{
NODE temp;
if (last == NULL)
printf("\n Queue is empty");
else
{
printf("\n Queue Content are\n");
temp = last->addr;
while (temp != last)
{
printf("%d\t", temp->data);
temp = temp->addr;
}
printf("%d\t", temp->data);
}
}
int main()
{
NODE last = NULL;
int item, ch;
for (;;)
{
printf("\n1.Insert\n2.Delete\n3.Display\n4.Exit");
printf("\nRead Choice :");
scanf("%d", &ch);
switch (ch)
{
case 1:
printf("\n Read data to be inserted:");
scanf("%d", &item);
last = insertend(last, item);
break;
case 2:
last = deletebegin(last);
break;
case 3:
display(last);
break;
default:
exit(0);
}
}
return 0;
}